BASIC CLASSES

Basic classes represent those available to all players without the need for DM intervention, region or mentor.

Classes in [brackets] are not complete, classes with marked with * have no image.

MELEE

Duellist
- Blademaster
     - Warlord
- Dragoon
     - Cataphract
Guardian
- Protector
     - Stalwart
- Keeper
     - Custodian
Berserker
- Juggernaut
     - Indomitus
- Hammerer
     - Armiger
Harrier
- Bladedancer
     - Wardancer
- Dervish
     - Guerilla
Skirmisher
- Legionnaire
     - Spartan
- Hoplite
     - Slayer
Brawler
- Bruiser
     - Mauler
- Rager
     - Furioso

SUPPORT

Archer
- Sniper
     - Deadeye
- Ranger
     - [Strider]*
Spy
- Assassin
     - [Shadowblade]*
- Infiltrator
     - [Doppelganger]*
Scoundrel
- Bandit
     - [Moriat]*
- Corsair
     - [Reaver]
Leader
- Commandant*
     - [Centurion]*
- Battlemaster
     - [Warmaster]*
Tamer
- Beaststrider*
     - [Beast Lord]*
- Beast Rider*
     - [Beastmaster]*
Pioneer*
- Pathfinder*
     - [Forerunner]*
- Dungeoneer
     - [Delver]*

DIVINE

Exemplar
- Justicar
     - [Marshall]*
- Crusader*
     - [Templar]
Tormentor
- Persecutor*
     - [Doombringer]*
- Accursed*
     - [Apotheosis]*
Diabolist
- Iconoclast*
     - [Despoiler]*
- Hellhunter*
     - [Headtaker]*
Priest
- Hospitalier*
     - [Evangelist]*
- Lightbringer*
     - [Purifier]*
Disciple
- Hierophant*
     - [Demagogue]*
- Chirurgeon*
     - [Fleshwarper]*
Apostate
- Recreant*
     - [Mephisto]*
- Ritualist*
     - [Shadow Walker]*

ARCANE

Mage
- Arcanist*
     - [Archmage]
- Enchanter*
     - [Mage/Ench]*
Seer
- Oracle*
     - [Fate Weaver]*
- Fateslayer*
     - [Chronicler]*
Neuromancer
- Ghostwalker*
     - [Dreamwalker]*
- Illusionist*
     - [Alucinatio]*
Witch
- Hag*
     - [Crone]*
- Haruspex*
     - [Harridan]*
Druid
- Awakener
     - [Animist]*
- Wildshaper*
     - [Skinwalker]*
Thanaturge*
- Necrophage*
     - [Mortiphage]*
- Necromancer
     - [Gravelord]*

ELEMENTAL

Electromancer
- Sparkweaver*
     - [Kineticist]*
- Shockblade*
     - [Arcblade]*
Pyromancer
- Firedancer*
     - [Cindermaster]*
- Flamereaver*
     - [Fireblade]*
Hydromancer
- Tidecaster*
     - [Surgemaster]*
- Cryomancer*
     - [Cryoblade]*
Geomancer
- Stoneshaper*
     - [Geomaster]*
- Crusher*
     - [Rockbiter]*
Aeromancer
- Stormcaller*
     - [Stormlord]*
- Windwalker*
     - [Zyphor]*
Chaos Mage
- Attaxis
     - [Planeswalker]*
- Chaos Blade
     - [Spell Thief]*

NON BASIC CLASSES

Some classes have rules that the player must adhere to; failure to do so can lead to being deviated into another class. Others can only be taken by players when chosen by a deity. Some also represent the alternate hero classes afforded to dual-class champions.

ADVENTURER DEVIATIONS

Guardian
- Vindicator
Priest
- Theurgist
Tamer
- Cursebearer*
Leader
- Avenger
Chaos Mage
- Anarchist
Engineer

EngineerCITIZEN

An engineer builds machines and machine parts using steel and brass, powered by electricity or steam. Some can also make gunpowder. Electricity powered machines are commonly called Electrotech these items are very rare and often unstable, while steam is a lot safer but with less potential.

As an engineer often uses metal, they have a forge to manipulate the metals, the best engineers have their own workshops, but others will work in the workshops of other smiths. As Electrotech is unstable, those engineers often work away from settlements to reduce collateral damage.

Most engineers are part of a local Smiths' Guild unless employed as part of an army or authority.

ABILITIES

Crafting:
Forge (Steel Frame)Forge (Brass Gear)Forge (Steam Engine)Tinker (Electrotech Charger)Tinker (Electrotech Core)Tinker (Control Module)

Skills:
EngineeringMeticulous

PARTY INTEGRATION

An engineer can be recruited as an Auxiliary by a Leader, or hired on commission by an adventurer.

BACKGROUND

Players can start as an Engineer or use as a background when creating an adventurer.

- Technomancer*

DISAVOWED / EXORCISED

Disavowed

When a deity disavows a character they lose all divine powers and any related spellcasting or divine martial powers.

- Pariah*
- Penitent*
- Repentant*
- Oath Breaker*
Exorcised

When a servant of the void breaks free of its influance they lose all divine powers and any related spellcasting or divine martial powers.

- Void Hunter*
- Doomsayer*

DEITY CHOSEN CHAMPIONS

Victirus:
- Palatine*
Abixlion:
- Corruptor*
Rayis:
- Sun Priest*
Katrinix:
- Blood Priest
Mathandria:
- Bladesinger*
Elfinihiar:
- Exalted Archer*

DEITY CHOSEN CHAMPIONS

Thaiek:
- Grimbeard*
Nazzikor:
- Necroblade*
Vorseth:
- Occultist*
Trozok:
- Myrmidon*
Ayneaxian:
- Incarnate*
Aynaeritar:
- Fearmonger*

CLASS SPECIFIC
HERO CLASSES

Duellist + Mage
- [Mystic Blade]*
Archer + Mage
- [Archer Arcanum]
Berserker + Tormentor
- [Harbinger]*
Spy + Neuromancer
- [Manipulator]*
Scoundrel + []*
- [Malefactor]*
Leader + Neuromancer
- [Overseer]*
Tamer + Druid
- [Pathfinderx]*
Berserker + Druid
- [Warden]*
Priest + Druid
- [Thaumaturge]*
Disciple + Thanaturge*
- [Stitcher]*
Guardian + Justicar
- [Xx]*

UNIQUE TO CHARACTER CLASSES

These classes are not available to players; these are for legendary characters only and should a player ever reach that status, a unique class will be crafted for them by their DM.

Karla Raeger
- [Lord of War]*
Celaena Bitterliss
- [Sentinelx]*
Bleckien Cross
- [Praetor]*
Ralor Masif
- [Grand Master]*
Vila Songbird
- [Cryomancerx]*
Arkarzan
- [Master of Death]*
Salithria
- [Diabolistxx]*
The Spider Queen
- [Blood Queen]*
Morphian
- [Impenitent]*
Alecandre
- [Elemental Master]*
- [Timekeeper]*
Gwanhail Hoardrin
- [Paragon]*
Artwork of Terrainia

Last updated on the 1st January 70
CONTACT US
ABOUT US

THE CONCEPTION

Terrainia started off in 2004 as a single island for a role-playing game (using a well-known and popular third edition rule set). This island became wonderfully detailed, players would recognise who they were dealing with when suitable miniatures (made by another well-known table-top games company) were placed on the table. But eventually the players finished the campaign, and managed to slay the dragon, or so they thought.

So with the campaign over, but the desire to continue burning ever bright, further areas were designed and planned, and over the course of five long but enjoyable years the world grew exponentially. At its peak of these five years there were six regular groups, around forty players, two dungeon masters, and a world as large as Earth drawn up and with huge levels of detail.

THE EVOLUTION

While that is where Terrainia was born, now twenty-two years on and the development hasn’t stopped, we began to construct this website in 2010 as a resource for our players to use. Then in 2020 (during the world wide pandemic), our founder took the opportunity to flesh out the world even more and add this to the website, during which thoughts turned to sharing Terrainia with the rest of the world.

It was at this time that the founder began to commission artists. Budgets were low, and it took time to find the right artists with the right style. But over the next few years, the main cast got made: the deities, the primary heroes and villains, then monsters. It was important for the founder that all artwork was theirs, monster design was theirs, and in turn, game systems were theirs — we did not want to copy or reproduce existing systems.

Along with the game world, contributors are writing novels and designing games, all set within Terrainia. At the time this page was last updated, there were no fewer than seven different games/books in production. Soon we will have links to these games/books for you to immerse yourselves within.

So that’s us. We hope you enjoy the site. If you want to give us some feedback, why not .

THE FUTURE

After this first wave of games and books, who knows? But one thing is for sure: there is plenty of material, and our aim will be to share this world with as many fantasy fans as possible.

CREDITS Info coming soon
TERMS OF USE Info coming soon
PLAYER LOG IN
Illustrations, images and website content are
all © of Altered Dimension LTD 2010

Any similarity to any game system or published content is coincidence.
Permission is granted for personal use only.