Victirus Vic-tir-us was a mighty palladium dragon in life, with clear ideas of what was right and wrong. After his ascension these ideals became the foundation of how he wanted those remaining on the world to live by. He was the joint creator of the human race, along with the deity Rayis and together they watched over their creation. It was when he humans revolted against their duergar oppressors that Victirus first realised the power that their devotion afford him.

A deity who abides by the minimal Intervention Laws

The Intervention Laws are a set of rules laid down by the elder dragons upon the realsation they could effect the course of the world even after ascension.

that he and the other elder dragons agreed to, his actions are always taken through the use of his followers, granting the devoted a tiny fraction of his power in return for them to carry his ideas to those uneducated.

Basic Information

Pantheon Rank: Elder

A deity amonst the first, one of the elder dragons that assended to the elemental planes, a direct dedendant of the two progenitor dragons.

(Metallic - Paladium)
Persona: Crusader

Actively seeks out evil, will undertake tasks for little personal gain, considers it their duty to uphold the law.

Element: Electro

The energy of Electro comes from the plane of Fulmin.

Plane of Residence: Fulmin
Title(s): The XXX
Knight Templar
The Lawkeeper
Champion of Heroes
The Warmaster


Pre Ascension: Collossal Paladium Dragon
Post Ascension: Paladium Dragon (Spirit Form)
Prefered Mortal: Human Male, Black Hair, Blue Eyes


Worshipers Humans
Holy Day: Autumnal Equinox
Temples: Bastions, adorned with the tools of war, often in precarious places
Time of Worship: Ten minutes before dawn
Current Avatar: Ralor Masif


Boons are granted by the deity in return for the induviduals worshop and devotion.

The boons vary by type of connection, and multiple can be gained by making a stronger, closer connection.

Arcane Spellcasters: Shockwave

Bonus for arcane spellcasters worshiping a deity of this element

Divine Spellcasters: Electrolise

Bonus for arcane spellcasters worshiping a deity of this element

Persona: Crusader

Bonus abilty for matching the dieites persona

Morality: Light

Bonus abilty for matching the dieites alignment

Disposition: Order

Bonus abilty for matching the dieites alignment

Unique Discipline: War

Bonus abilty for Divine Spellcasters that share the dieites alignment

Chosen Weapon: Longsword
The longsword is a mainstay of the fighter, a reliable weapon. It is of medium weight and reach, works well with a shield.
The weapon of a knight, trust it, bond with it, it will be there when you need it. ~ Ralor Masif

Deity Portrait

Victirus Symbol:

The symbol for Victirus is often placed directly onto the weapons carried by his followers.
The symbol represents the first weapon to be used in pursuit of justic in his name.


The Knights Templar
The Order of the Jaguar

Typical followers are keepers of law and order, often taking the path of paladin, although in some large areas, such as Alantor, the primary deity eclipses that of any other and even the common folk will pay homage to Victirus. A deity who abides by the minimal intervention laws that he and the other elder dragons aggreed to, his actions are always taken through the use of his followers, granting the devoted a tiny fraction of his power in return for them to carry his ideas to those uneducated.

Artwork of Terrainia

The page was last updated on the 1st Jan 70.
The Victirus database entry was last updated on the 24th Sep 23.


Terrainia started off in 2004 as a single island for a role-playing game (using a well-known and popular third edition rule set). This island became wonderfully detailed, players would recognise who they were dealing with when suitable miniatures (made by another well-known table-top games company) were placed on the table. But eventually the players finished the campaign, and managed to slay the dragon, or so they thought.

So with the campaign over, but the desire to continue burning ever bright, further areas were designed and planned, and over the course of five long but enjoyable years the world grew exponentially. At its peak of these five years there were six regular groups, around forty players, two dungeon masters, and a world as large as Earth drawn up and with huge levels of detail.


While that is where Terrainia was born, now nineteen years on and the development hasn’t stopped, we began to construct this website in 2010 as a resource for our players to use, then in 2020 (during the world wide pandemic) our founder took the opportunity to flesh out the world even more and add this to the website during which thoughts turned to sharing Terrainia with the rest of the world.

It was at this time that the founder began to commission artists, budgets were low, it took time to find the right artists with the right style, but over the next few years the main cast got made, the deities, the primary heroes and villains, then monsters. it was important for the founder that all artwork was theirs, monster design was theirs, and in turn game systems were theirs, we did not want to copy or reproduce existing systems

Along with the game world, contributors are writing novels and designing games, all set within Terrainia, at the time this page was last updated there is no less than seven different games/books in production, and soon will have link to these games/books for you to immerse yourselves within.

So that’s us, we hope you enjoy the site, if you want to give us some feedback why not .


After this first wave of games and books who knows? but one thing for sure is there is plenty of material and our aim will be to share this world with as many fantasy fans as possible.

CREDITS Info coming soon
TERMS OF USE Info coming soon
Illustrations, website & content © Terrainia 2023
Published by Altered Dimension

Any similarity to any game system or published content is coincidence.
Permission is granted for personal use only.