Geomancer

CLASS DESCRIPTION

An geomancer has a mastery of the geo-elemental forces that exist within the world. Able to levitate rock, cause landslides and conjure sandstorms. Geomancy uses the magnetic forces of ferrous materials in the earth, as such they avoid the use of metal in armour and weapons, but smaller items are not a concern. Geomancers are very sensitive, as such they can feel movement of any creature nearby, they can share this feeling with their allies.

Geomancers are never far from rock and stone while on land, ocean travel is a risk for them, as they are powerless in open water. They can carry a pouch of sand or iron filings, but it is a meagre amount, useful to only stall or retreat. Underground a geomancer is at the height of their power, with everything they need to crush their enemies, block corridors and even reshape a catacomb.

Proficiencies

Two Handed:Light, two handed staff.
Armour:Light armour.
Non metal armour only

Spellcasting

Aura: Tremor Sense

Description coming soon


Keywords: 0

Defensive: Rock Shield

Description coming soon


Keywords: 0

Defensive: Rockfall

Description coming soon


Keywords: 0

Power: Earthquake

Description coming soon


Keywords: 0

Skills:

Geomancer:Appraisal: Elemental

Appraisal: Elemental description coming soon


Appraisal: Elemental game effect coming soon

Store Energy

Store Energy description coming soon


Store Energy game effect coming soon

Crafting:

Geomancer:Runeforge (Earth Rune)

Runeforge (Earth Rune) description coming soon


Crafting Effect: Runeforge (Earth Rune) game effect coming soon


Infusion (Earth)

Infusion (Earth) description coming soon


Crafting Effect: Infusion (Earth) game effect coming soon

Class Portrait

Adventurer Geomancer earth spellcaster

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Artwork of Terrainia

Last updated on the 20th May 26
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ABOUT US

THE CONCEPTION

Terrainia started off in 2004 as a single island for a role-playing game (using a well-known and popular third edition rule set). This island became wonderfully detailed, players would recognise who they were dealing with when suitable miniatures (made by another well-known table-top games company) were placed on the table. But eventually the players finished the campaign, and managed to slay the dragon, or so they thought.

So with the campaign over, but the desire to continue burning ever bright, further areas were designed and planned, and over the course of five long but enjoyable years the world grew exponentially. At its peak of these five years there were six regular groups, around forty players, two dungeon masters, and a world as large as Earth drawn up and with huge levels of detail.

THE EVOLUTION

While that is where Terrainia was born, now twenty-two years on and the development hasn’t stopped, we began to construct this website in 2010 as a resource for our players to use. Then in 2020 (during the world wide pandemic), our founder took the opportunity to flesh out the world even more and add this to the website, during which thoughts turned to sharing Terrainia with the rest of the world.

It was at this time that the founder began to commission artists. Budgets were low, and it took time to find the right artists with the right style. But over the next few years, the main cast got made: the deities, the primary heroes and villains, then monsters. It was important for the founder that all artwork was theirs, monster design was theirs, and in turn, game systems were theirs — we did not want to copy or reproduce existing systems.

Along with the game world, contributors are writing novels and designing games, all set within Terrainia. At the time this page was last updated, there were no fewer than seven different games/books in production. Soon we will have links to these games/books for you to immerse yourselves within.

So that’s us. We hope you enjoy the site. If you want to give us some feedback, why not .

THE FUTURE

After this first wave of games and books, who knows? But one thing is for sure: there is plenty of material, and our aim will be to share this world with as many fantasy fans as possible.

CREDITS Info coming soon
TERMS OF USE Info coming soon
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