CLASS DESCRIPTION | |||||
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A Ghostwalker is a Neuromancer that has mastered the control over many minds, providing they are all given the same misconception. This allows the Ghostwalker to virtually move unseen, even through crowds, their mind altering aura all hiding their presence to those otherwise normally able to see them, the Ghostwalker must be careful to avoid their paths as they will not make any effort to avoid them, as they simply do not know they are there. Ghostwalkers make excellent spies, but many turn to crime due to their ability to be undiscovered, but those that join parties are often used to infiltrate and spy on their enemies, move through their lines or encampments and get the information the party need to launch an attack. In combat they go unnoticed, until they plunge a dagger into the enemies back. | |||||
PROGRESSION TREE | |||||
| Neuromancer >> Ghostwalker | |||||
Proficiencies | |||||
| Armour:/td> | Light or Medium robes./td> | ||||
Spellcasting | |||||
| Aura: |
Thought Dispersal
Description coming soon
Description coming soon
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| Defensive: |
Vanish
Description coming soon
Description coming soon
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| Defensive: |
Assault Mind
Description coming soon
Description coming soon
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| Power: |
Mass Manipulation
Description coming soon
Description coming soon
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Skills: | |||||
| Ghostwalker: | Calculating
Calculating description coming soon Calculating game effect coming soon ❘ Quick ReflexesQuick Reflexes description coming soon Quick Reflexes game effect coming soon | ||||
| Neuromancer: | Read Mind
Read Mind description coming soon Read Mind game effect coming soon ❘ Forget itForget it description coming soon Forget it game effect coming soon | ||||
Class Portrait | |
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Champion
Ghostwalker
Neuromancer
psionics
spellcaster