Alantor is a warrior nation, fuelled by honour and a distinct code of chivalry to protect the innocent and uphold the law. Total faith in the monarchy to keep them safe is compounded by a devout faith in their deity Victirus, who many believe has blessed their king Ralor with eternal life.
Although the nation is strong and the people feel safe, two evils plague the nation. The first is a long time enemy which rose three thousand years ago, the lycanthropus of the under realm known as Urmona.
Another powerful enemy was once hero of Alantor, Salithria, corrupted by the void her demonic form a far cry from the human she once was. Her sister, Selena married Ralor as his first wife, and is the mother to his children, she has since passed, her death at the hands of her sister.
| King Ralor Masif (Enhanced Human
| Prince Karor Masif (Enhanced Human
| Princess Leina Masif (Enhanced Human
|Established:||circa 4500 years ago|
|Alliances:||Talax (Embassy: Asifamel)|
|Mekis (Embassy: Albrunz)|
|Nazakir (Embassy: Telaris)|
|Razell (Embassy: Duanburg)|
|Regions:||Pekken, Esswangen (Fallen)|
|Geography:||60% Grassland, 30% forest, 10% Mountain|
|Landmarks:||The College of Magic
Built by the Zariger as a fortress to conduct dark rituals then abandoned when they were overthrown by Alantir. Later it became inhabited by roaming monsters and the local people just left it as a dark reminder of their past.
When Ralor reunited the kingdom he personally led the charge to clear the structure to make the area safer, but quickly realised its potential and formed the college of magic.
A ring of low-level stones, inconspicuous to look at, the locals believe they date back from ancient times but are in fact a recent addition made to look old.
Constructed jointly by the Ursamuta and Ralor himself, these stones are the meeting point for the two races.
The remains of an ancient bridge that once connected Alantor to its offshore landmass (now a collection of small stacks), the bridge has long gone but the arch connected to the mainland remains.
Although the forests of Alantor are huge, the Deepwood forest is a distinct section.
Entry into the Deepwood is forbidden to all, signposts marks it perimeter and large chains stop those who miss the signs.
|Pantheon Aspect:||The Gods of Light
The Aspect of Light is four of the five the children of Frahuden and as such older civilizations will often refer to this aspect as the Aspect of Frahuden despite Thaiek not being included.
|Castellan:||Aliza Mullar (Human
|Prohibited deities:||Katrinix, Nazzikor, Abixlion|
|Population by Race:||Human
[ Approx: 3,800,000 ]
[ Approx: 120,000 ]
[ Approx: 5,000 ]
|Population Total:||3,925,000 |
[ Approx ]
|Laws and Justice:||
|Main School:||Collage of Magic|
Low & Fair
|Minerals:||Gold, Iron, Paladium, Coal|
|Commodities:||Sheep, Wheat, Lumber|
|Main Exports:||Steel, Weapons, Armour|
|Main Imports:||Furs, Machine parts|
|Trade Partners:||Talax, Nazakir, Sovin, Razell|
Warfronts and Commanders
|Ank||Julius Dorfmann (Human
|Blackmarsh||Otto Muller (Human
|The Violet Heart||Christoph Fass (Human
[ Approx: 30,000 ]
[ Approx: 5,000 ]
[ Approx: 10,000 ]
[ Approx: 2,000 ]
|Trained Beasts:||War Hounds
[ Approx: 5,000 ]
[ Approx: 1,000 ]
|Unique Unit:||Knights Templar
[ Approx: 1,000 ]
|Ship Class:||Alantorian Crusader
The crusader is a ship crafted almost exclusively for younger children of nobles and errant adventurers. It is the fastest of all Alantor-crafted ships, with its only real armament being a catapult on the fore deck.
[ Approx: 100 ]
|Ship Class:||Alantorian Warden
[ Approx: 50 ]
|Ship Class:||Alantorian Seneschal
The seneschal of Alantor is a ship that Ralor Massif requires all his major landholding subjects to construct and maintain. This construction is subsidised by the crown, although it is not uncommon for many of the highest ranking nobles to customise it with modifications. The Seneschal, as its name implies is a mostly defensive ship; it is designed to patrol the coastal waters of Alantor.
[ Approx: 500 ]
|Ship Class:||Alantorian Victory
The Victory, is one of the most eponymous of Alantor warships. Designed to charge full tilt at the enemy lines and deliver the killing blow to left and to right of it. Its commanders despite what you might first imagine are not impetuous youngbloods seeking greater glory for themselves, but seasoned veterans, who realise that a fast attack is often the key to breaking an enemy?s spirit and forcing them from the field, and in the process saving your own subjects from certain destruction. The victory itself is a solid-looking ship with thick armour and two decks or ominous looking weaponry stowed beneath the decks.
[ Approx: 250 ]
|Ship Class:||Alantorian Drakeslayer
The Drake-Salyer is sleeker than one would expect of most Alantor ships, designed to engage in aerial combat against foes such as drakes. Its ballista is forged in the city of Berkit and blessed by the priests of Victirus in that city. The final result is designed as a sleek vessel for a lord or other to take the fight to the enemies of Victirus and the Grand alliance.
[ Approx: 100 ]
|Flagship:||Kings Ark Heading many of the fleets of Alantor, is the King?s Ark. These ships are authorised for construction by King Ralor Masif himself. At first glance they are under-equipped compared to other ships of the same size, however, they hide a secret weapon; a cohort of Knights Templar|
Characters of Renown
|- Alantor warrior priest elevated to Paragon|
Admiral Thurstan (Human
|- First Admiral of the fleet, advisor to the King|
Albrad Baumer (Human
|- Chief Inquisitor of the Templers|
Micheal Rosburg (Nelyani
|- Archmage of the College of Magic|
Kekke Acher (Human
|- Captain of Esslinker|
Characters of Infamy
|- Huge Werwolf Lord|
|- Void Demon, Sister to Salena|
Elfinihiar Creates the elves
The Zariger expand aggressively outwards
An unknown distraction in the Zariger people caused a gradual decline in fresh supplies and new troops, rumour amongst the slaves spoke of power struggle at the top. Noticing an opportunity a single slave rose up against his oppressors and led a revolt, freeing hundreds of slaves.
Alantir frees a host of captured Griffons, including the alpha male of the flock, who in return helped Alantir free the island.
Over the next two years the slave rebellion withered down the Zariger until only the Zar was left, the rebellion leader, Alantir strikes him down in single combat and proclaims the land free once more
With the slaves now free they turned to Alantir for leadership, and he led them into a new age.
Soon the hero and leader is proclaimed King, taking the name Alantir he laws down the laws and code of conduct expected of everyone including himself.
The new king also forms a Ruling Council to guide him and give the people a voice.
The Imperial Calendar is created, giving Alantor its first accurate measure of time.
Alantir dies, passing the Kingship to his first born, as decreed in his laws.
His son Attalan begins his reign by establishing the right for every man and woman to vote on the Council membership every five years.
The King, Brodin, signs a peace treaty with the nearby nation of Talaxion, new trade routes spur on both nations to grow and enter a more prosperous era.
King Galorin dies unexpectedly and leaves no heir, the Council are divided on the right heir.
his indecision leads to a collapse of current council and an almost entirely new one is voted in, their first decree is to announced the formation of the Governorship, a new non monarchy leader to rule in place of a king.
The kings personal guard, the knights of Alantir voice their opposition, they believe a heir to the throne is out in the wider world and begin a quest to find one.
Two years after the appointment of Yiritn as the first Governor, he declares himself to be the new chancellor, and that from this day rule would be given by the council, with voting to take place every 5 years.
The 979 elections become corrupt, a Chancellor is elected who is more tyrant than king, he uses bribery and blackmail to remain Chancellor for two terms.
This method of control continues for many years, several candidates that the people support mysterious vanish or perish in accidents.
The knight of Alantir return with the true heir, but it is too late, the Chancellor orders him to be killed and the knights are forced to flee, with the heir under their protection.
Days later a seer by the name of Erain prophases that the true king will return, but he was silenced and never seen again.
A failed rebellion sowed discord amongst the people, although a new chancellor is elected by the council, this was ruse to make the people believe things had changed.
Chancellor Vidian rules with an iron fist, the people dare not speak out and hundreds go missing with no investigation launched.
A depression starts
After 200 hundred years of depression Alantor begins a recovery, the people become less afraid and the economy grows.
A new chancellor, Elllion is elected whom is praised for turning things around
Elllion is assassinated while visiting the poor, those who seek to take the chancellorship organise a false plot to blame the poor while they make moves to take power
A previously unknown rises to power, the citizens rejoice as he promises them an end to corruption and inequality
The Chancellor, Padatris, is visited by radiant spirit from another plane, who foretells of the kings retune, although he tells no-one he fears for his position and the power it gives him, he seeks help from a witch deep in the forest who offers him a deal.
Padatris issues a decree that prohibits anyone from entering the deep forest, a perimeter fence is built and watch towers stationed at regular distances.
Without warning or seemingly any reason the Chancellor Padatris orders the whole army to mobilise. He issues strategic orders that go against many of the more veteran generals, but they follow them as instructed.
The army is attacked by unknown assailants, whole regiments lost without a clue, the Chancellor pushes forward.
Ralor; a disgruntled solider in the Chancellors army, manages to escape the initial onslaught, he receives a vision from the God Victirus and flees south to the city of Mekis.
With the city in ruins he is forced to leave aboard the ship, The Revenant, and begins what he recalls as 'The Trial of Heroes'.