Blackmarsh |
Early on in the fall of the Zariger empire the humans in Blackmarsh found themselves abandoned, leaderless and without means to survive the nation fell into what it had always knows, enslavement, a single powerful warrior rose up and took control, of everything.
Over the last four thousand years there has been many Warlords to rise to power. The current ruler is Commander Blackstone a ruthless tyrant that has only made his peoples lives worse, they scrounge a survival from the horrible environment they are trapped in, no escape is possible as there is no way out of Blackmarsh without a ship or an army.
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Military Forces | ||||||||||||||||||||||||||
Infantry: | Penal Fighters
[ Approx: 420,000 ] | |||||||||||||||||||||||||
Infantry: | Executioners
[ Approx: 20,000 ] | |||||||||||||||||||||||||
Cavalry: | Packmasters
[ Approx: 5,000 ] | |||||||||||||||||||||||||
Cavalry: | Headsmen
[ Approx: 5,000 ] | |||||||||||||||||||||||||
Unique Unit: | Death Rider
[ Approx: 500 ] | |||||||||||||||||||||||||
Military Forces | ||||||||||||||||||||||||||
Ship Class: | Tusk
Blackmarsh Tusks are the main ship in any slaver fleet. Swift and relatively durable, they can be sent out ahead to report on the enemy positions and, more than likely survive.
[ Approx: 200 ] | |||||||||||||||||||||||||
Ship Class: | Snout
Snouts are towed behind the larger ships in a fleet, and let loose once battle is joined. Their goal is to cause havoc in the enemy lines, before the captain abandons them. The small store of oil and other flammables will be ignited by the captain before he escapes to sow maximum chaos in the enemy formation.
[ Approx: 200 ] | |||||||||||||||||||||||||
Ship Class: | Bristleback
The Bristleback is the main fighting vessel of a Blackmarsh fleet. It has fewer weapons than might be expected of a ship of its size, instead, the hold is crammed with drugged slaves who are used as an expendable boarding force.
[ Approx: 20 ] | |||||||||||||||||||||||||
Ship Class: | Boar
Boars of Blackmarsh are designed to break apart enemy vessels, forcing them to disgorge their fleshy cargo into the ocean from whence they can be reclaimed. This means it is fitted with a heavy ram, and a Drakesbreath Ballista to smash apart any ship foolish enough to show itself.
[ Approx: 30 ] | |||||||||||||||||||||||||
Ship Class: | Skalmas
The Skalmas is a part of the rock upon which the Panopticon Stronghold is built, carved off and kept afloat by the magicks of the witch Ageta. These are awarded to the foremost champions of Commander Blackstone, and strike fear into the hearts of the enemy as they swoop from the skies upon wings of leather.
[ Approx: 5 ] | |||||||||||||||||||||||||
Flagship: | Borovir A Borovir is almost cubic in shape, with banks of oars to shift its massive bulk. There are extensive holding cells underneath, and unruly captives are often strapped to the hull to sap their will. In terms of weapons, the Borovir boasts a strong complement of weapons with which to smash apart enemy vessels. | |||||||||||||||||||||||||
Characters of Renown | ||||||||||||||||||||||||||
The Red Assassin (Halfling
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- Commander Blackstone's personal assassin. | ||||||||||||||||||||||||||
Executioner Gord (Human
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- The Citadel's chief Executioner. | ||||||||||||||||||||||||||
Dratsabamai (Half Elf
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- Undead Necromancer that commands an army of the undead. | ||||||||||||||||||||||||||
Flotekar Grimrinn (Human
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- Warden of Razor Tower. | ||||||||||||||||||||||||||
Characters of Infamy | ||||||||||||||||||||||||||
The Grand Alliance
![]() Formed to maintain peace and equality through the member kingdoms by Karla Raeger, Roller Masif and Vila Songbird.
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Wild Animals | ||||
Birds
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| Wolves
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Encounters | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Undead | Zombies
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Skeletons
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Ghouls
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Wights
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Marauders | Orcs
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Goblins
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Elfinihiar Creates the elves
The Zariger expand aggressively outwards