CLASS DESCRIPTION | ||
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A brawler forgoes all weapons, preferring to use their fists, feet, elbows, head and body weight when attacking. With no weapons comes speed, able to strike much faster and with no extra weight to carry, their blows are harder, with faster and heavier blows their attacks are unrelenting force, equally capable of dealing with many enemies at once as they are of facing off one on one. Often underestimated, the brawler can often surprise an enemy before they get a chance to act. Brawlers excel in close quarters fighting, like crypts or dungeons, the in ability to use a weapon properly adds to their advantages, while a sword might catch on a wall a fist is fast and unencumbered. When on the open battlefield a brawler is always vigilant for incoming ranged attacks, with no shield to hide behind they must deflect or dodge each of them as they close in on the enemy. | ||
Proficiencies | ||
| One Handed:/td> | Can not use wepaons, but is profient in open hand combat. | |
| Armour:/td> | Can not wear any armour./td> | |
Manoeuvres | ||
| Defensive: | Deflect
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| Primary Attack: | Rapid Strike
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| Secondary Attack: | Grapple
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| Unique: | Acrobatics
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Skills: | ||
| Brawler: | Awareness
Keenly aware of their surroundings and ever alert for danger; nothing surprises them. Will notice things others miss and gain a better insight into their surroundings; as such, this character can make reaction attacks during an enemy surprise round. ❘ StrongComparatively strong for their size, able to hold larger weapons, lift heavier objects than otherwise expected. When lifting, pushing or carrying anything that requires a number of characters, count as triple this character's normal amount. Can use weapons one class heavier than granted by any proficiency. | |
Class Portrait | |
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Adventurer
Brawler
melee