Ramthox Ram-thox is a child of Vorseth, one that died in the last days of the dragon wars, his essence passing to Siyauon as a fiendish dragon spawn, for millennia he forgot all that went before him. Controlled by dark energies and consumed by the objectives of the Void. That was until contact with a spark of Frahuden, somehow the spark had not dispersed, it had spent untold millennia drifting through the multiverse until finding Ramthox.

The spark of pure positive energy woke his mind, the once powerful dragon was enraged at what he had become, but the spark provided all he needed to retake a more recognisable form, his connection to the plane of Arrillis restored, his power returned, he looked down at the material plane to find a world changed, and just one of his brethren alive, Lixanon, the pair formed an alliance, an agreement to share their power, in return for a safe haven for the descendants of their species, the Dragonkin, evolved and in danger, the pair called the dragonkin to a new home, one where Lixanon would protect them, and Ramthox would guide them.

Basic Information

Pantheon Rank: Scion

A direct decendant of an elder dragon, from a time before man and elf, awoken later and passed to godhood after death.

(Chromatic - Blue)
Persona: Rebel

Although law abiding, does not necessarily agree with them, looks out for ones self first but will not stand idle when a friend is in danger.

Element: Air

The energy of Air comes from the elemental plane of Arrilis.

Plane of Residence: Arrillis
Title(s): The Lizard King
Dragon Lord
The Protector
True Master


Pre Ascension: Huge Blue Drgaon
Post Ascension: Huge Blue Drgaon (Spirit Form)
Prefered Mortal: Huge Blue Drgaon


Worshipers Dragonkin
Holy Day: Day of Storms
Temples: Effigies of stone in his image
Time of Worship: Twilight
Current Avatar: Tenoch


Boons are granted by the deity in return for the induviduals worshop and devotion.

The boons vary by type of connection, and multiple can be gained by making a stronger, closer connection.

Arcane Spellcasters: Hurricanum

Bonus for arcane spellcasters worshiping a deity of this element

Divine Spellcasters: Wind Wall

Bonus for arcane spellcasters worshiping a deity of this element

Persona: Rebel

Bonus abilty for matching the dieites persona

Morality: Duality

Bonus abilty for Divine Spellcasters that share the dieites alignment

Disposition: Chaos

Bonus abilty for matching the dieites alignment

Unique Discipline: Dragonbreath

Bonus abilty for Divine Spellcasters that share the dieites alignment

Chosen Weapon: Heavy Mace
A brusitsh smashing weapon, will break bones just by falling on you, but swung by a strong warrior the mace with shatter bone and pulverise flesh.

Deity Portrait

Ramthox Symbol:

The emblem of Dragonkin of Po, branded onto flesh, flled with gold by those who earn it.
Rarely seen outside of Po, there are Dragonkin who hide the mark as to keep other knowing thier alligence


Artwork of Terrainia

The page was last updated on the 1st Jan 70.
The Ramthox database entry was last updated on the 24th Sep 23.


Terrainia started off in 2004 as a single island for a role-playing game (using a well-known and popular third edition rule set). This island became wonderfully detailed, players would recognise who they were dealing with when suitable miniatures (made by another well-known table-top games company) were placed on the table. But eventually the players finished the campaign, and managed to slay the dragon, or so they thought.

So with the campaign over, but the desire to continue burning ever bright, further areas were designed and planned, and over the course of five long but enjoyable years the world grew exponentially. At its peak of these five years there were six regular groups, around forty players, two dungeon masters, and a world as large as Earth drawn up and with huge levels of detail.


While that is where Terrainia was born, now nineteen years on and the development hasn’t stopped, we began to construct this website in 2010 as a resource for our players to use, then in 2020 (during the world wide pandemic) our founder took the opportunity to flesh out the world even more and add this to the website during which thoughts turned to sharing Terrainia with the rest of the world.

It was at this time that the founder began to commission artists, budgets were low, it took time to find the right artists with the right style, but over the next few years the main cast got made, the deities, the primary heroes and villains, then monsters. it was important for the founder that all artwork was theirs, monster design was theirs, and in turn game systems were theirs, we did not want to copy or reproduce existing systems

Along with the game world, contributors are writing novels and designing games, all set within Terrainia, at the time this page was last updated there is no less than seven different games/books in production, and soon will have link to these games/books for you to immerse yourselves within.

So that’s us, we hope you enjoy the site, if you want to give us some feedback why not .


After this first wave of games and books who knows? but one thing for sure is there is plenty of material and our aim will be to share this world with as many fantasy fans as possible.

CREDITS Info coming soon
TERMS OF USE Info coming soon
Illustrations, website & content © Terrainia 2023
Published by Altered Dimension

Any similarity to any game system or published content is coincidence.
Permission is granted for personal use only.