Nazakir is unique in its government structure, the queen is the rightful ruler, but there are five other factions who share power with her. These houses are each led by their own Lord whom Vila is forced to bargain with to maintain a state of peace, each lord believes they should rule, but by keeping them all equal the queen remains in control.
As for as the nations of Terrainia know, Nazakir is a peaceful ally, friend to the grand alliance and while the Queen truly is, the rest of the lords of Nazakir want nothing but the throne for themselves.
Surprise Attack-2000
As the Zariger fleet withdrew from neighbouring Talax, a isolated clan unleashes a barrage attack from the island now known as Nazakir.
The attacks was supposed to force a ship to land so they could escape, but the only ships that were struck, floundered, spilling their cargo of human slaves upon the shore.
Zariger Overrun-1997
In the first few months the humans were left confused as to what to do, but they soon rallied together out of hatred of their oppressors.
In these months they built a settlement in what was a ruin of an ancient elven structure, unknown to them this would protect them for years to come.
The Zariger on the island were so few in number that they were no match for the thousands of freed slaves, and very quickly they all fell to rock or fist.
In just a few months the Zariger were erased from the island, but their legacy would soon be revealed.
A Beast Roams-1598
For 400 years the fruits of the Zariger's labour roamed the wold, most of which were dealt with quickly, even if it cost many human lives, but the humans numbers continually grew.
One last beast now roamed the island, it was too big and too powerful for them to handle, and it only took one or two humans a month, the settlers within the elven ruins were never attacked, as such no effort was made to slay the beast.
The Beast is Slain-1597
When the population grew to large to be protected they had no choice, the creature was taking many more settlers because they had no where to hide, and keeping livestock became impossible.
The settlers gather every able fighter that will, if they die, leave offspring behind to continue the settlement, the army is led by the strongest of them and they succeed in felling the creature, but many lives are lost, and only five of the strongest survive
In their victory the discover the creature has five gemstone inset into it's face, the humans assumed they were eyes, but they were in fact elemental crystals embedded by the Zariger to empower the creature.
Along with the crystals, the heroes tore apart it's hide, a unique and unknown material. They took this strange material and forged a circlet, one that was gifted by the other five to the one that organised the mission and did not take a prize for themselves, this sixth hero became leader of the settlers, whom by now called themselves the Nazikith, and together they name the island Nazikir.
Burgeoning Expansion-1576
The heroes spend the next twenty years enjoying freedom to roam further than before, but were soon overcrowding the north area, the Lord took it upon himself to venture past the mountains and settle a new city known as Tinnes, after the name of the Lord himself.
The gemstones bestowed power previously unknown to the heroes, and over time they learnt to harness their power, and as those five, and the lord aged and died, these crystals and the circlet passed to their offspring.
Nazakir is Colonised-1001
The city of Kantis is founded by the XXX, and shortly after the ciy of Bouloun by XXX, Vonico by XXX and lastly XXXX by XXX.
These grow and prosper over the next two hundred years, and peace is still prevalent across Nazakir.