RACES OF TERRAINIA

NPCS 1-20

Pantheran
Jaguan

Once of the four species of Pantheran or Catfolk as the common tongue describes them.

With black fur they are naturally stealthily, Jaguan are as deadly as they are silent.


Skills:      PounceDeft Touch
Traits:      ScentScotopic
 
 
Pantheran
Leonin

Once of the four species of Pantheran or Catfolk as the common tongue describes them.

With a golden fleece and mane of reddish brown if male, Leonin are strong and resolute humanoids.


Traits:      Naturally AgileNaturally StrongNaturally Ferocious
 
 
Pantheran
Paradus

Once of the four species of Pantheran or Catfolk as the common tongue describes them.

With patterned fur of gold and black, Paradus are keen of eye and make natural archers.


Skills:      PounceStalk
Traits:      ScentScotopic
 
 
Pantheran
Tigaris

Once of the four species of Pantheran or Catfolk as the common tongue describes them.

With striped fur of orange and black, Tigaris are incredible tacticians and strategists.


Skills:      PounceFierce
Traits:      ScentScotopic
 
 
Pantheran
Mixed
Penal Labour

Human, Elf, Dwarf, or any other humanoid species that have are essential slaves to the authority around them.

Starvation and enviroment mean they will often be weak and slow.


Skills:      Basic Labour
Traits:      Downtrodden
 
 
Mixed
Humanoid
Augment

Some augments were experiments, gone right or wrong is an opinion that differs from augment to augment and creator to creator. Typically one that survives will be faster, stronger and generally improved.

Any body part could be replaced, even internal organs, although a power source is often required in such cases. The specific component replaced determines the improvement or hinderance so achieved.


 
 
Humanoid
Human
Half Nelothi

An offspring of an Nelothi (Wild Elf) and a Human.

A blend of the two species, resulting in a shorter lived, more adaptable elf.

Visually elven, pointed ears, paler skin than family members.


Skills:      Deft Touch
Traits:      Naturist
 
Human
Half Nelyani

An offspring of an Nelyani (Elf) and a Human.

A blend of the two species, resulting in a longer life and keener senses but without the adaptability of humans.

Visually there are no signs of the elven heritage.


Traits:      Elder RaceAdaptableBlended
 
Human
Human

If you don't know what a human is, you're in trouble.

Quick to learn and adapt, they survive in all bar the most extreme of environments with ease.


Traits:      AdaptablePrecociousOpen Minded
 
 
Human
Halfling
Halfling

Creation of Mathanria, a more naturalised huamn, but shorter and much more intuned with nature than humans.


 
 
 
Halfling
Elf
Nelothi

An ancestor of the first elves, wild elves chose to remain in the wider world when their creator called them home, sacrificing their immortality to do so.

With a deep connection to nature they live at one with the world, careful to make as little impact on the world as possible.


Skills:      Deft Touch
Traits:      Naturist
 
 
Elf
Nelquani

An ancestor of the first elves that found the water keystone, tampering with it cursed them to spend their lives underwater.

Finding a Nelquani above water is rarer than a vein of Obsidian.


Skills:      Deft Touch
Traits:      Aquatic
 
 
Elf
Neltani

An ancestor of the first elves, cut off from the world by ice and snow, they found a way to survive in the most inhospitable of environments.

Mistrustful of the outside world they keep their own lands but will defend it fiercely if needed.


Skills:      Deft Touch
Traits:      Cold Hearted
 
 
Elf
Nelvari

Under Realm Elves, who trace their ancestry from the original Elves of Elfinihiar that were corrupted by the deity Katrinix.

Evil & power hungry, these elves cannot be trusted in any form.


Skills:      Deft Touch
Traits:      Tainted Blood
 
 
Elf
Nelyani

The original creation of Elfinihiar, the Elves that colonised the world in another age, now confined to Dasima.

Immortal and pretentious, the elves were first and they know it, master craftsmen, martial experts.


Skills:      Deft Touch
Traits:      Ageless
 
 
Elf
Dwarf
Dwarf

The creation of Thaiek, hardy, strong, resolute, stoic. All features that define the Dwarf race, and ultimetly led to their almost distinction.

Now just numbering in their thousands, those in their homeland fight everday to stay alive, those scattered across the world live in isolation, from their own kind and the rest of the world, even if in the middle of a city.


Skills:      StrongTunnel Fighting
Traits:      Depth Sense
 
 
Dwarf
Zariger

The corrupted dwarves of Abixlion, although they bear little resemblance of their noble kin.

A deep connection to the Void allows them to call forth demons.


Traits:      Depth Sense
 
 
Dwarf
Dragonkin
Chameleon

Chameleons are small lizard humanoids, with ancestry back to the dragons of ancient times, through Vorseth\'s tinkering the dragonkin were spawned.

Dragonkin is a collective term for all the lizard humanoid races, and chameleons are smallest species amongst them.

This species can adapt their colours to match their eneviroment, a natural stalk and attack preadator species.


Traits:      Scaled
 
Dragonkin
Goanna

Goanna are medium lizard humanoids, with ancestry back to the dragons of ancient times, through Vorseth's tinkering the dragonkin were spawned.

Dragonkin is a collective term for all the lizard humanoid races, and Goanna are most numerous species amongst them.

A more brustish creature, the height of a man but more stocky, prefering to engage head on.


Traits:      Reptillian EyesDragonkinNaturally Strong
 
Dragonkin
Kogan

Kogans are tiny lizard humanoids, with ancestry back to the dragons of ancient times, through Vorseth\'s tinkering the dragonkin were spawned.

Dragonkin is a collective term for all the lizard humanoid races, and chameleons are smallest species amongst them.

Being very small Kognas aren't induvudually formiddle, but they work in large packs, able to bring down a much large foe.


Skills:      Deft Touch
Traits:      Scaled
 
Dragonkin

NPCS 21 - 40

Sauran

Sauran are large lizard humanoids, with ancestry back to the dragons of ancient times, through Vorseth's tinkering the dragonkin were spawned.

Dragonkin is a collective term for all the lizard humanoid races, and Sauran are laregst species amongst them.

Large and powerful, Sauran are the brutes of the Dragonkin line, able to tear a man in half or bite a head clean off.


Traits:      Scaled
 
Dragonkin
Construct
Forged

The forged are race of pseudo sentient machines, built by those with access to the arcane through an Arcane Conduit. During the process the creator can instil a handful of definitive commands, and those commands must be adhered to or the machine will shut down.

Such commands as; You shall not kill are often used, but if their intention is one of combat or protection, then a more precise command can be used, such as; You shall not harm your creator.

These commands will prevent the machine from taking certain actions, but too precise a command and it can be circumvented, and to broad a command might cause the machine to shut down.

Mechanical in appearance, although materials vary as does the power source, what they all share is imbued core that is both the heart and brain of the creature.


Construct
Forged

The forged are race of pseudo sentient machines, built by those with access to the arcane through an Arcane Conduit. During the process the creator can instil a handful of definitive commands, and those commands must be adhered to or the machine will shut down.

Such commands as; You shall not kill are often used, but if their intention is one of combat or protection, then a more precise command can be used, such as; You shall not harm your creator.

These commands will prevent the machine from taking certain actions, but too precise a command and it can be circumvented, and to broad a command might cause the machine to shut down.

Mechanical in appearance, although materials vary as does the power source, what they all share is imbued core that is both the heart and brain of the creature.


Construct
Avian
Raptorian

The Raptorian race descends from a blend of human and bird constructed by Vorseth, although the millennia has seen them evolve considerably.

They are a martial race, but want peace above all else, they have a unique gift that allows them to make Kor stones, providing they have a connection to their deity Koradeen or Korilon.


 
 
Avian
Caprian

beastmen


 
 
 
Corvus

Crow


 
 
 
Pescari

Fish


 
 
 
Simian

monkey


 
 
 
Varkai

Pig


 
 
 
Virceta

Whale


 
 
 

NPCS 41 - 60

NPCS 61 - 80

NPCS 81 - 100

Artwork of Terrainia

Last updated on the 12th May 26
CONTACT US
ABOUT US

THE CONCEPTION

Terrainia started off in 2004 as a single island for a role-playing game (using a well-known and popular third edition rule set). This island became wonderfully detailed, players would recognise who they were dealing with when suitable miniatures (made by another well-known table-top games company) were placed on the table. But eventually the players finished the campaign, and managed to slay the dragon, or so they thought.

So with the campaign over, but the desire to continue burning ever bright, further areas were designed and planned, and over the course of five long but enjoyable years the world grew exponentially. At its peak of these five years there were six regular groups, around forty players, two dungeon masters, and a world as large as Earth drawn up and with huge levels of detail.

THE EVOLUTION

While that is where Terrainia was born, now twenty-two years on and the development hasn’t stopped, we began to construct this website in 2010 as a resource for our players to use. Then in 2020 (during the world wide pandemic), our founder took the opportunity to flesh out the world even more and add this to the website, during which thoughts turned to sharing Terrainia with the rest of the world.

It was at this time that the founder began to commission artists. Budgets were low, and it took time to find the right artists with the right style. But over the next few years, the main cast got made: the deities, the primary heroes and villains, then monsters. It was important for the founder that all artwork was theirs, monster design was theirs, and in turn, game systems were theirs — we did not want to copy or reproduce existing systems.

Along with the game world, contributors are writing novels and designing games, all set within Terrainia. At the time this page was last updated, there were no fewer than seven different games/books in production. Soon we will have links to these games/books for you to immerse yourselves within.

So that’s us. We hope you enjoy the site. If you want to give us some feedback, why not .

THE FUTURE

After this first wave of games and books, who knows? But one thing is for sure: there is plenty of material, and our aim will be to share this world with as many fantasy fans as possible.

CREDITS Info coming soon
TERMS OF USE Info coming soon
PLAYER LOG IN
Illustrations, images and website content are
all © of Altered Dimension LTD 2010

Any similarity to any game system or published content is coincidence.
Permission is granted for personal use only.