Varpoxis

Many millennia ago life was teaming on Terrainia, and where there is life there is illness, affliction and infection. Haliniar, one of the scions of dragon kind tried to cure all of these, a child of the elf mother, Elfinihiar, together they first set about ensuring that the elves were free from any malady. As Rayis and Victirus created the human race, they too wanted their creation to not become sickly or suffer infection, but the humans were not so refined as the elves. First attempts released a plague, an epidemic swept across human kind and many died.

In his desperation Haliniar got to close the infected, and somehow contracted the plague, while at first none of the fore Eldar dragons were concerned, expecting their immortal bodies to fight off the infection, but it spread, quickly. Within months Haliniar's scaled became encrusted, his belly swollen and its wings decayed, just when he thought the pain would overtake him Haliniar releases a breath of pestilence, what used to be a stream of water unleashed a new unseen plague upon mankind, but the relief it gave him twisted his mind. Millenia later, the formless energy that was once Haliniar coalesced into Varpoxis, feeding off the suffering of sickness and the prayers of those seeking relief.

Basic Information

Pantheon Rank:

Subtype (Name):

Archetype:

Class:

Native Plane:

Appearance:

Persona: Destroyer

Has but one goal, to bring death to those who oppose them, will seek to destroy any and all civilisations encountered, believes only their own dominion is worthy of standing.

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Plane of Residence:

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Forms

Pre Ascension:
Post Ascension:
Prefered Mortal:

Worshipers

Worshipers
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Boons

Boons are granted by the deity in return for the induviduals worship and devotion which is shown by following the deities ritual above.

A character can recive as many bonus spells and abilities as they have the prerequistie character trait for.

Charcter Trait Prerequisite Bonus Spell or Abiltiy
Spellcaster:

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Class:

Native Plane:

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Class:

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Native Plane:

Appearance:

Subtype (Name):

Archetype:

Class:

Native Plane:

Appearance:

Persona: Destroyer

Has but one goal, to bring death to those who oppose them, will seek to destroy any and all civilisations encountered, believes only their own dominion is worthy of standing.

Subtype (Name):

Archetype:

Class:

Native Plane:

Appearance:

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Priesthood: Fealty A practising priest who gets their powers from their deity.

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Appearance:

Deity Portrait

Symbol:

Orders of Varpoxis

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Artwork of Terrainia

Last updated on the 27th April 26
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ABOUT US

THE CONCEPTION

Terrainia started off in 2004 as a single island for a role-playing game (using a well-known and popular third edition rule set). This island became wonderfully detailed, players would recognise who they were dealing with when suitable miniatures (made by another well-known table-top games company) were placed on the table. But eventually the players finished the campaign, and managed to slay the dragon, or so they thought.

So with the campaign over, but the desire to continue burning ever bright, further areas were designed and planned, and over the course of five long but enjoyable years the world grew exponentially. At its peak of these five years there were six regular groups, around forty players, two dungeon masters, and a world as large as Earth drawn up and with huge levels of detail.

THE EVOLUTION

While that is where Terrainia was born, now twenty-two years on and the development hasn’t stopped, we began to construct this website in 2010 as a resource for our players to use. Then in 2020 (during the world wide pandemic), our founder took the opportunity to flesh out the world even more and add this to the website, during which thoughts turned to sharing Terrainia with the rest of the world.

It was at this time that the founder began to commission artists. Budgets were low, and it took time to find the right artists with the right style. But over the next few years, the main cast got made: the deities, the primary heroes and villains, then monsters. It was important for the founder that all artwork was theirs, monster design was theirs, and in turn, game systems were theirs — we did not want to copy or reproduce existing systems.

Along with the game world, contributors are writing novels and designing games, all set within Terrainia. At the time this page was last updated, there were no fewer than seven different games/books in production. Soon we will have links to these games/books for you to immerse yourselves within.

So that’s us. We hope you enjoy the site. If you want to give us some feedback, why not .

THE FUTURE

After this first wave of games and books, who knows? But one thing is for sure: there is plenty of material, and our aim will be to share this world with as many fantasy fans as possible.

CREDITS Info coming soon
TERMS OF USE Info coming soon
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Illustrations, images and website content are
all © of Altered Dimension LTD 2010

Any similarity to any game system or published content is coincidence.
Permission is granted for personal use only.