Vorseth

Vorseth Vor-seth is the subtlest of the deities, eager to gain power and influence, but in ways that don't draw the attention of her siblings, for knowing she was the smallest and least powerful she has always taken steps to dissuade the others from controlling her or worse.

Vorseth is unique amongst the elder deities in that she never created a singular race, rather she created hundreds of creatures, some were experiments that led to greater things, some were by design, but almost all magical beasts owe their existence to the lord of beasts.

Basic Information

Pantheon Rank: Elder

A deity amonst the first, one of the elder dragons that assended to the elemental planes, a direct dedendant of the two progenitor dragons.

(Chromatic - Blue)
Persona: Outcast

Is content with their own existence away from others, but revels in watching the outside world and meddles in it just for the delight of disarray they cause.

Element: Air

The energy of Air comes from the elemental plane of Arrilis.

Plane of Residence: Arrillis
Title(s): The Many Eyed One
The Trickster
Mother
The Beastmaster
Lord of Beasts

Forms

Pre Ascension: Colossal Blue Dragon
Post Ascension: Blue Dragon (Spirit Form)
Prefered Mortal: Varies

Worshipers

Worshipers Magical Creatures
Holy Day: The Lunar Alignment
Temples: None
Time of Worship: Any time while the White Moon is visible.
Worship Routine: 10 minutes of prayer under the White Moon.
Current Avatar:


Location:
Built (Alliance Year):

Boons

Boons are granted by the deity in return for the induviduals worship and devotion which is shown by following the deities ritual above.

A character can recive as many bonus spells and abilities as they have the prerequistie character trait for.

Charcter Trait Prerequisite Bonus Spell or Abiltiy
Spellcaster: Champion

The lucky few adventurers, or serving soldiers that have risen through the ranks become Champions


They lead others, command the battlefield, and often take the fight to more dangerous enemies


If your DM suggests you create a character of higher levels, your likely to be a champion, as such your background should be expanded to include such activities.

Wind Wall

Bonus for arcane spellcasters worshiping a deity of this element

Class: Pandemonist

Pandemonist

A chaos mage whose power become to wild to hide from the world becomes a Pandemonist, they begin to affect the magic of those nearby, inadvertently changing the elemental type or area of effect.

While incredibly powerful when using their own power, the effect they have isolates them from society.

A Chaos Mage may become a Pandemonist when they become a Champion

Abilities

Pandemonist Spells: Unfettered ChaosChaos StormChaos RainChaos Wall

Pandemonist Skills: Chaos ForesightSteal ThoughtsInfuse: ChaosEtch Rune: ChaosDetect: Magic


Pandemonist Profiencies: Expert spellcaster of Elemental magic. Proficient with a staff.

Pandemonist Spell Casting: Spells require hand gestures.

Pandemonist Boon

Bonus for characters of this class worshiping this deity

Persona: Outcast

Is content with their own existence away from others, but revels in watching the outside world and meddles in it just for the delight of disarray they cause.

Outcast Boon

Bonus for characters of this persona worshiping this deity

Weapon: Natural
So hard to weild in combat that only the fanatics of Nazitsor choose to do so. Often used as an improvised weapon by farmers, even then its a frightening weapon.
~
Natural Boon

Bonus for characters worshiping this deity and using their favoured weapon

Priesthood: Fealty A practising priest who gets their powers from their deity. Vorseth Boon

Bonus for priests worshiping this deity

Deity Portrait

Vorseth Symbol:

First used by secret cult of human mystics, one eye for each of the cult leaders.
The one open eye represented the way they would cycle overall command, to keep their enemies guessing.

Orders of Vorseth

The Eyes of Eight

Human and elven follows are few and far between, often small groups seeking power or knowledge forbidden. Halflings know nothing of her patronage, and most dwarves seek a more direct power. Vorseth's primary followers are amongst the monstrous races like Ogres and Giants, along with magical creatures like sprites and fey. These races are often unaware their power comes from a otherworldly entity, but those that do inducts as many as possible into her ranks.

Artwork of Terrainia

The deity page was last updated on the 28th Sep 23.
The Vorseth database entry was last updated on the 1st Oct 23.
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Terrainia started off in 2004 as a single island for a role-playing game (using a well-known and popular third edition rule set). This island became wonderfully detailed, players would recognise who they were dealing with when suitable miniatures (made by another well-known table-top games company) were placed on the table. But eventually the players finished the campaign, and managed to slay the dragon, or so they thought.

So with the campaign over, but the desire to continue burning ever bright, further areas were designed and planned, and over the course of five long but enjoyable years the world grew exponentially. At its peak of these five years there were six regular groups, around forty players, two dungeon masters, and a world as large as Earth drawn up and with huge levels of detail.

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While that is where Terrainia was born, now twenty years on and the development hasn’t stopped, we began to construct this website in 2010 as a resource for our players to use, then in 2020 (during the world wide pandemic) our founder took the opportunity to flesh out the world even more and add this to the website during which thoughts turned to sharing Terrainia with the rest of the world.

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