Spartan

CLASS DESCRIPTION

A Spartan is an heroic Skirmisher that has passed beyond Legionnaire and become the master of shield and shield, total command of the phalanx fighting formation, the tip of the wedge, the lead fighter, the cornerstone of the most powerful fighting formation. Their life is combat, as they near the end of that life they seek to teach the next generation of skirmishers and specialise in teaching the use of the phalanx formation, Spartans are often hired by the armies of the wealthiest of rulers.

Proficiencies

Simple, Light or Heavy one handed spears.
Thrown spears.
Medium armour.
Medium shields.

Manoeuvres

Shield Mastery

Shield Mastery description coming soon


Shield Mastery game effect coming soon

Shield Mastery game effect coming soon

Heroic Strike

Heroic Strike description coming soon


Heroic Strike game effect coming soon

Heroic Strike game effect coming soon

Shield Sweep

Shield Sweep description coming soon


Shield Sweep game effect coming soon

Shield Sweep game effect coming soon

Impassable

Impassable description coming soon


Impassable game effect coming soon

Impassable game effect coming soon

Skills:

Immovable

Immovable description coming soon


Combat Effect: Immovable game effect coming soon

Passive Effect: Immovable game effect coming soon

Sharp

Sharp description coming soon


Combat Effect: Sharp game effect coming soon

Passive Effect: Sharp game effect coming soon

Citizen Portrait

Hero Spartan Skirmisher Legionnaire melee

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Artwork of Terrainia

Last updated on the 28th April 26
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ABOUT US

THE CONCEPTION

Terrainia started off in 2004 as a single island for a role-playing game (using a well-known and popular third edition rule set). This island became wonderfully detailed, players would recognise who they were dealing with when suitable miniatures (made by another well-known table-top games company) were placed on the table. But eventually the players finished the campaign, and managed to slay the dragon, or so they thought.

So with the campaign over, but the desire to continue burning ever bright, further areas were designed and planned, and over the course of five long but enjoyable years the world grew exponentially. At its peak of these five years there were six regular groups, around forty players, two dungeon masters, and a world as large as Earth drawn up and with huge levels of detail.

THE EVOLUTION

While that is where Terrainia was born, now twenty-two years on and the development hasn’t stopped, we began to construct this website in 2010 as a resource for our players to use. Then in 2020 (during the world wide pandemic), our founder took the opportunity to flesh out the world even more and add this to the website, during which thoughts turned to sharing Terrainia with the rest of the world.

It was at this time that the founder began to commission artists. Budgets were low, and it took time to find the right artists with the right style. But over the next few years, the main cast got made: the deities, the primary heroes and villains, then monsters. It was important for the founder that all artwork was theirs, monster design was theirs, and in turn, game systems were theirs — we did not want to copy or reproduce existing systems.

Along with the game world, contributors are writing novels and designing games, all set within Terrainia. At the time this page was last updated, there were no fewer than seven different games/books in production. Soon we will have links to these games/books for you to immerse yourselves within.

So that’s us. We hope you enjoy the site. If you want to give us some feedback, why not .

THE FUTURE

After this first wave of games and books, who knows? But one thing is for sure: there is plenty of material, and our aim will be to share this world with as many fantasy fans as possible.

CREDITS Info coming soon
TERMS OF USE Info coming soon
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all © of Altered Dimension LTD 2010

Any similarity to any game system or published content is coincidence.
Permission is granted for personal use only.