CLASS DESCRIPTION | |||
|
A sniper is an archer who revels in delivering unseen death, able to wait patiently for the perfect shot, remaining unseen for hours if not days at a time, so accurate that any investigation would not reveal the snipers location. Coupled with the ability to make a shot at such extreme range that most would believe it impossible, more than proficient with a bow than conceivable. Often loners, who only join parties as a means to an end or for promise of riches at the end. Snipers are often tasked with taking out enemy leadership on the battlefield, formations without their commanders quickly fall apart, in the close confines found underground their skills are hampered massively, relying on their traditional skills to get by. Snipers are often part of military groups sent to seek and destroy foreign targets. | |||
Proficiencies | |||
| Simple one handed weapons. /td> | |||
| Thrown, Simple or Two Handed ranged weapons./td> | |||
| Light armour./td> | |||
Manoeuvres | |||
| Rapid Concealment
Rapid Concealment description coming soon Rapid Concealment game effect coming soon Rapid Concealment game effect coming soon | |||
| Timed Shot
Timed Shot description coming soon Timed Shot game effect coming soon Timed Shot game effect coming soon | |||
| Power Shot
Power Shot description coming soon Power Shot game effect coming soon Power Shot game effect coming soon | |||
| Long Shot
Long Shot description coming soon Long Shot game effect coming soon Long Shot game effect coming soon | |||
Skills: | |||
| Slip Away
Slip Away description coming soon Combat Effect: Slip Away game effect coming soon Passive Effect: Slip Away game effect coming soon | |||
| Conceal
Able to hide efficiently, maximising the use of cover and shadows. Combat Effect: Before combat begins, providing the character has the foresight to do so, they can start concealed. Passive Effect: Can pass unnoticed in a crowd, lurk in shadows without being easily seen. | |||
Citizen Portrait | |||
|
Champion
Sniper
Archer
support