Ranger

CLASS DESCRIPTION

A ranger is an archer who is as comfortable in melee as they are with a bow, skilled with swords and knives, a ranger is an all round combatant. Rangers are often lone warriors, going out on their own hunting criminals and claiming bounties, otherwise they offer their services as a tracker, hunter or guide, allowing them to pick and choose their employers and travellers. When the call to adventure is heard, or the enemy is too formidable to take on alone, the ranger will seek out a party.

The Ranger's combat role adapts to meet the situation and party needs, undertaking a ranged or melee role as necessary, capable of taking the lead should the need arise. Within militaries, typically through conscription, they take on the role of scout or within the vanguard, when they are called upon for such duties they fight as hard as any other champion, but are the first to leave once over.

Proficiencies

Simple or Light one handed knives.
Simple two handed swords.
Thrown, Simple or Two Handed ranged weapons.
Light armour.

Manoeuvres

Quick Draw

Quick Draw description coming soon


Quick Draw game effect coming soon

Quick Draw game effect coming soon

Twin Shot

Twin Shot description coming soon


Twin Shot game effect coming soon

Twin Shot game effect coming soon

Twin Strike

Twin Strike description coming soon


Twin Strike game effect coming soon

Twin Strike game effect coming soon

Bow Parry

Bow Parry description coming soon


Bow Parry game effect coming soon

Bow Parry game effect coming soon

Skills:

Track

Track description coming soon


Combat Effect: Track game effect coming soon

Passive Effect: Track game effect coming soon

Confident

Confident description coming soon


Combat Effect: Confident game effect coming soon

Passive Effect: Confident game effect coming soon

Citizen Portrait

Champion Ranger Archer melee support

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Artwork of Terrainia

Last updated on the 28th April 26
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ABOUT US

THE CONCEPTION

Terrainia started off in 2004 as a single island for a role-playing game (using a well-known and popular third edition rule set). This island became wonderfully detailed, players would recognise who they were dealing with when suitable miniatures (made by another well-known table-top games company) were placed on the table. But eventually the players finished the campaign, and managed to slay the dragon, or so they thought.

So with the campaign over, but the desire to continue burning ever bright, further areas were designed and planned, and over the course of five long but enjoyable years the world grew exponentially. At its peak of these five years there were six regular groups, around forty players, two dungeon masters, and a world as large as Earth drawn up and with huge levels of detail.

THE EVOLUTION

While that is where Terrainia was born, now twenty-two years on and the development hasn’t stopped, we began to construct this website in 2010 as a resource for our players to use. Then in 2020 (during the world wide pandemic), our founder took the opportunity to flesh out the world even more and add this to the website, during which thoughts turned to sharing Terrainia with the rest of the world.

It was at this time that the founder began to commission artists. Budgets were low, and it took time to find the right artists with the right style. But over the next few years, the main cast got made: the deities, the primary heroes and villains, then monsters. It was important for the founder that all artwork was theirs, monster design was theirs, and in turn, game systems were theirs — we did not want to copy or reproduce existing systems.

Along with the game world, contributors are writing novels and designing games, all set within Terrainia. At the time this page was last updated, there were no fewer than seven different games/books in production. Soon we will have links to these games/books for you to immerse yourselves within.

So that’s us. We hope you enjoy the site. If you want to give us some feedback, why not .

THE FUTURE

After this first wave of games and books, who knows? But one thing is for sure: there is plenty of material, and our aim will be to share this world with as many fantasy fans as possible.

CREDITS Info coming soon
TERMS OF USE Info coming soon
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all © of Altered Dimension LTD 2010

Any similarity to any game system or published content is coincidence.
Permission is granted for personal use only.