CLASS DESCRIPTION | |||
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A protector is a guardian that promises to protect a particular individual, there will be some form of contract, with an agreed payment or other reward for the dedication to the individual. With this comes the need to change how they fight, with a greater emphasis on keeping them free for harm, while a guardian will try to protect all those around them, a protector will sacrifice the defence of the many to save the one. Remaining in heavy armour and with a heavy shield. Protectors will abide by the letter of the contract, this does not mean they must follow orders, they are free to act in any way they see fit to fulfil the contract, even if the contract is destroyed or lost the protector will continue to fulfil it until the pre-determined end. Within a party the protector would have another member be their designated protectee, typically the leader. | |||
Proficiencies | |||
| Simple, Light or Heavy one handed weapons. /td> | |||
| Light, Medium or Heavy armour./td> | |||
| Light, Medium or Heavy shields./td> | |||
Manoeuvres | |||
| Redirect
Redirect description coming soon Redirect game effect coming soon Redirect game effect coming soon | |||
| First Strike
First Strike description coming soon First Strike game effect coming soon First Strike game effect coming soon | |||
| Preemptive Strike
Preemptive Strike description coming soon Preemptive Strike game effect coming soon Preemptive Strike game effect coming soon | |||
| Sudden Intercept
Sudden Intercept description coming soon Sudden Intercept game effect coming soon Sudden Intercept game effect coming soon | |||
Skills: | |||
| Focused
Focused description coming soon Combat Effect: Focused game effect coming soon Passive Effect: Focused game effect coming soon | |||
| Timing
Timing description coming soon Combat Effect: Timing game effect coming soon Passive Effect: Timing game effect coming soon | |||
Citizen Portrait | |||
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Champion
Protector
Guardian
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