Duellist

CLASS DESCRIPTION

A duellist is a fast moving and agile melee combatant who uses one handed swords, the free hand is used to assist in balance, make use of their environment and grab and pin the enemies limbs. Duellists favour an honourable one-on-one encounter, whether in an ancient crypt or on the battlefield, as the ability to concentrate on a single target enables them to maximise their potential and claim all the glory in defeating worthy opponents.

Duellists have such skill with their blade, they will parry, deflect and repel far more blows than they make themselves, waiting for the perfect opportunity to counterattack to strike the killing blow. The precision in which their attack comes will often take a limb or head clean off, if a single killing blow can not be delivered, a dozen cuts to vital areas will bring their enemy down.

Proficiencies

Simple or Light one handed swords.
Light armour.

Manoeuvres

Grab

Grab description coming soon


Grab game effect coming soon

Grab game effect coming soon

Critical Strike

Critical Strike description coming soon


Critical Strike game effect coming soon

Critical Strike game effect coming soon

Counter Attack

Counter Attack description coming soon


Counter Attack game effect coming soon

Counter Attack game effect coming soon

Riposte

Riposte description coming soon


Riposte game effect coming soon

Riposte game effect coming soon

Skills:

Awareness

Keenly aware of their surroundings and ever alert for danger, nothing surprises them.


Combat Effect: Character can make reaction attacks during the surprise round.

Passive Effect: Character is likely to glean more information about their surrounds.

Confident

Confident description coming soon


Combat Effect: Confident game effect coming soon

Passive Effect: Confident game effect coming soon

Citizen Portrait

Adventurer Duellist melee leader

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Artwork of Terrainia

Last updated on the 28th April 26
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ABOUT US

THE CONCEPTION

Terrainia started off in 2004 as a single island for a role-playing game (using a well-known and popular third edition rule set). This island became wonderfully detailed, players would recognise who they were dealing with when suitable miniatures (made by another well-known table-top games company) were placed on the table. But eventually the players finished the campaign, and managed to slay the dragon, or so they thought.

So with the campaign over, but the desire to continue burning ever bright, further areas were designed and planned, and over the course of five long but enjoyable years the world grew exponentially. At its peak of these five years there were six regular groups, around forty players, two dungeon masters, and a world as large as Earth drawn up and with huge levels of detail.

THE EVOLUTION

While that is where Terrainia was born, now twenty-two years on and the development hasn’t stopped, we began to construct this website in 2010 as a resource for our players to use. Then in 2020 (during the world wide pandemic), our founder took the opportunity to flesh out the world even more and add this to the website, during which thoughts turned to sharing Terrainia with the rest of the world.

It was at this time that the founder began to commission artists. Budgets were low, and it took time to find the right artists with the right style. But over the next few years, the main cast got made: the deities, the primary heroes and villains, then monsters. It was important for the founder that all artwork was theirs, monster design was theirs, and in turn, game systems were theirs — we did not want to copy or reproduce existing systems.

Along with the game world, contributors are writing novels and designing games, all set within Terrainia. At the time this page was last updated, there were no fewer than seven different games/books in production. Soon we will have links to these games/books for you to immerse yourselves within.

So that’s us. We hope you enjoy the site. If you want to give us some feedback, why not .

THE FUTURE

After this first wave of games and books, who knows? But one thing is for sure: there is plenty of material, and our aim will be to share this world with as many fantasy fans as possible.

CREDITS Info coming soon
TERMS OF USE Info coming soon
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all © of Altered Dimension LTD 2010

Any similarity to any game system or published content is coincidence.
Permission is granted for personal use only.