CLASS DESCRIPTION | |||
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A bruiser is a brawler that became much bigger, stronger and generally more powerful, able to break bones with a single punch. With a snatch a bruiser can grapple an enemy and just a squeeze of their muscular arms they can break the enemies back and even kill, this raw strength belies their speed, able to land a dozen devastating blows before the enemy can react. Free of the restraint of armour the bruiser take on any number of foes, even if they armed. Bruisers love showing of their strength, engaging in contests wherever possible, eager to show up how much they can lift or break with one punch. This leads to them joining parties whenever asked, as much as the challenge of the unknown and the possible heroic deeds they can complete. In battle they use this to goad the enemy into thinking they can best them one on one, much to their folly. | |||
Proficiencies | |||
| Can not use wepaons, but is profient in open hand combat./td> | |||
| Can not wear any armour./td> | |||
Manoeuvres | |||
| Fend
Able to fend of attacks aimed at nearby allies. When a melee attack targets an adjacent ally, roll an applicable defence dice and add it to the targets defence pool. Only Parry or Block symbols can be applied. | |||
| Weighty Strike
Weighty Strike description coming soon Weighty Strike game effect coming soon Weighty Strike game effect coming soon | |||
| Flurry
Flurry description coming soon Flurry game effect coming soon Flurry game effect coming soon | |||
| Bone Breaker
Bone Breaker description coming soon Bone Breaker game effect coming soon Bone Breaker game effect coming soon | |||
Skills: | |||
| Push
Push description coming soon Combat Effect: Push game effect coming soon Passive Effect: Push game effect coming soon | |||
| Break
Break description coming soon Combat Effect: Break game effect coming soon Passive Effect: Break game effect coming soon | |||
Citizen Portrait | |||
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Champion
Bruiser
Brawler
melee