Blademaster

CLASS DESCRIPTION

A Blademaster is a duellist that has further trained to wield a weapon in each hand, while retraining a one handed sword in their primary hand, they can also use a light sword in their off hand. Both weapons must be swords due maintain their agility and balance, this additional weapon allows for greater attack potential without sacrificing defensive strengths, the additional sword is just as defensive as the first. Light armour is all a Blademaster can wear and maintain manoeuvrability.

The paired weapons allow for more cunning block and counter attack manoeuvres, as well as a secondary weapon with which to strike at the enemy, the greatest advantage however is the distracting threat made by the off hand, often an opportunity will arise from the enemy just trying to avoid the off hand weapon. the confidence required for such bold fighting style lends well to a leadership role.

Proficiencies

Simple or Light one handed swords.
Light armour.

Manoeuvres

Distraction

Distraction description coming soon


Distraction game effect coming soon

Distraction game effect coming soon

Twin Strike

Twin Strike description coming soon


Twin Strike game effect coming soon

Twin Strike game effect coming soon

Second Strike

Second Strike description coming soon


Second Strike game effect coming soon

Second Strike game effect coming soon

Prefect Riposte

Prefect Riposte description coming soon


Prefect Riposte game effect coming soon

Prefect Riposte game effect coming soon

Skills:

Foresight

Foresight description coming soon


Combat Effect: Foresight game effect coming soon

Passive Effect: Foresight game effect coming soon

Balanced

Balanced description coming soon


Combat Effect: Balanced game effect coming soon

Passive Effect: Balanced game effect coming soon

Citizen Portrait

Champion Blademaster Duellist melee leader

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Artwork of Terrainia

Last updated on the 28th April 26
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ABOUT US

THE CONCEPTION

Terrainia started off in 2004 as a single island for a role-playing game (using a well-known and popular third edition rule set). This island became wonderfully detailed, players would recognise who they were dealing with when suitable miniatures (made by another well-known table-top games company) were placed on the table. But eventually the players finished the campaign, and managed to slay the dragon, or so they thought.

So with the campaign over, but the desire to continue burning ever bright, further areas were designed and planned, and over the course of five long but enjoyable years the world grew exponentially. At its peak of these five years there were six regular groups, around forty players, two dungeon masters, and a world as large as Earth drawn up and with huge levels of detail.

THE EVOLUTION

While that is where Terrainia was born, now twenty-two years on and the development hasn’t stopped, we began to construct this website in 2010 as a resource for our players to use. Then in 2020 (during the world wide pandemic), our founder took the opportunity to flesh out the world even more and add this to the website, during which thoughts turned to sharing Terrainia with the rest of the world.

It was at this time that the founder began to commission artists. Budgets were low, and it took time to find the right artists with the right style. But over the next few years, the main cast got made: the deities, the primary heroes and villains, then monsters. It was important for the founder that all artwork was theirs, monster design was theirs, and in turn, game systems were theirs — we did not want to copy or reproduce existing systems.

Along with the game world, contributors are writing novels and designing games, all set within Terrainia. At the time this page was last updated, there were no fewer than seven different games/books in production. Soon we will have links to these games/books for you to immerse yourselves within.

So that’s us. We hope you enjoy the site. If you want to give us some feedback, why not .

THE FUTURE

After this first wave of games and books, who knows? But one thing is for sure: there is plenty of material, and our aim will be to share this world with as many fantasy fans as possible.

CREDITS Info coming soon
TERMS OF USE Info coming soon
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all © of Altered Dimension LTD 2010

Any similarity to any game system or published content is coincidence.
Permission is granted for personal use only.