Attaxis

CLASS DESCRIPTION

Attaxis are chaos mages that have absolutely mastered control and state of mind, they are by nature incredibly rare, able to perfectly harness the elemental forces that were once wild. Every chaos mage will at some point reach a point where the power they unleash is too much, they will either die, horribly, possibly taking their allies with them, or perfect their magic and achieve order and control over chaos, able to chose which elemental and even meld them as they see fit.

Attaxis are so rare that the few that exist are often renown throughout the kingdom in which they reside, often beyond. At home in tall stone towers where they can keep to themselves and only grant access to those wealthy enough to deserve their council. It takes a lot to get an Attaxis to adventure, either world changing events or a huge payout.

Proficiencies

Simple two handed staff.
Light or Medium robes.

Spellcasting

Controlled Chaos

Description coming soon


Keywords: 0

Compound Cascade

Description coming soon


Keywords: 0

Dispel Elements

Description coming soon


Keywords: 0

Prismatic Invocation

Description coming soon


Keywords: 0

Skills:

Confident

Confident description coming soon


Combat Effect: Confident game effect coming soon

Passive Effect: Confident game effect coming soon

Patience

Patience description coming soon


Combat Effect: Patience game effect coming soon

Passive Effect: Patience game effect coming soon

Crafting:

Forge (Aetherium Staff)

Forge (Aetherium Staff) description coming soon


Crafting Effect: Forge (Aetherium Staff) game effect coming soon

Greater Infusion (Chaos)

Greater Infusion (Chaos) description coming soon


Crafting Effect: Greater Infusion (Chaos) game effect coming soon

Citizen Portrait

Champion Attaxis Chaos_Mage electro fire water earth air spellcaster

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Artwork of Terrainia

Last updated on the 28th April 26
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ABOUT US

THE CONCEPTION

Terrainia started off in 2004 as a single island for a role-playing game (using a well-known and popular third edition rule set). This island became wonderfully detailed, players would recognise who they were dealing with when suitable miniatures (made by another well-known table-top games company) were placed on the table. But eventually the players finished the campaign, and managed to slay the dragon, or so they thought.

So with the campaign over, but the desire to continue burning ever bright, further areas were designed and planned, and over the course of five long but enjoyable years the world grew exponentially. At its peak of these five years there were six regular groups, around forty players, two dungeon masters, and a world as large as Earth drawn up and with huge levels of detail.

THE EVOLUTION

While that is where Terrainia was born, now twenty-two years on and the development hasn’t stopped, we began to construct this website in 2010 as a resource for our players to use. Then in 2020 (during the world wide pandemic), our founder took the opportunity to flesh out the world even more and add this to the website, during which thoughts turned to sharing Terrainia with the rest of the world.

It was at this time that the founder began to commission artists. Budgets were low, and it took time to find the right artists with the right style. But over the next few years, the main cast got made: the deities, the primary heroes and villains, then monsters. It was important for the founder that all artwork was theirs, monster design was theirs, and in turn, game systems were theirs — we did not want to copy or reproduce existing systems.

Along with the game world, contributors are writing novels and designing games, all set within Terrainia. At the time this page was last updated, there were no fewer than seven different games/books in production. Soon we will have links to these games/books for you to immerse yourselves within.

So that’s us. We hope you enjoy the site. If you want to give us some feedback, why not .

THE FUTURE

After this first wave of games and books, who knows? But one thing is for sure: there is plenty of material, and our aim will be to share this world with as many fantasy fans as possible.

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TERMS OF USE Info coming soon
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