The realm of the frostfolk is harsh beyond measure, the augmented human race that evolved into Frostfolk are an inherently evil, sadistic, brutal race. Spawned from residual dark energy during a period of Nazzikor's time in the Southlands, he further empowered them once they devoted themselves to him entirely.

Ruled by a ancient frost giant whom has also been given the gifts of Nazitsor, from a fortress deep in the artic region with towers so tall he can see his whole empire.

Leadership

Established:  years ago

Diplomacy

Philosophy: Warmongering

Aggressive and consistently looking to wage war, attacks for pure sport or to revel in the disruption such activity creates.

Geography

Capital City: Varrgbastion
Regions: Inner region, Coastal Reg
Geography: 100% Froxen Plains
Landmarks:

Magic Armour

A flowing, layered garment constructed from fine linens, heavy silks, or specially treated cottons. Intricate embroidery runs along the hems and cuffs, often woven with conductive metallic threads to assist in channeling arcane energies. Designed to allow complete freedom of movement for complex somatic gesturing, it provides a breathable layer of comfort during prolonged rituals or intense study. Though the soft fabric offers negligible physical defense against a drawn blade, the specialized weave provides subtle resistance against mystical forces and elemental backlash. Its elegant yet highly practical construction makes these vestments the essential attire for wizards, sorcerers, and scholars delving into the arcane arts.


Class:
Head Torso Arms Legs Features Materials
Cloth
Block:
Gain Block on defence rolls.
Climate: Cold

Theology

Primary deity:Nazzikor (The Reaper)
Secondry deities:

Magic Armour

A flowing, layered garment constructed from fine linens, heavy silks, or specially treated cottons. Intricate embroidery runs along the hems and cuffs, often woven with conductive metallic threads to assist in channeling arcane energies. Designed to allow complete freedom of movement for complex somatic gesturing, it provides a breathable layer of comfort during prolonged rituals or intense study. Though the soft fabric offers negligible physical defense against a drawn blade, the specialized weave provides subtle resistance against mystical forces and elemental backlash. Its elegant yet highly practical construction makes these vestments the essential attire for wizards, sorcerers, and scholars delving into the arcane arts.


Class:
Head Torso Arms Legs Features Materials
Cloth
Block:
Gain Block on defence rolls.
Prohibited deities: None (Balance)

For the sake of balance, all dieties are permitted, though the worship and use of the dark pantheons power is watched and controlled.

Demography

Population by Race:

[ Approx: 750,000 ]

Population Total: 750,000

[ Approx ]

Spoken Languages: Common

The widely used language of Terrainia, although it varies a little, through dialect and accent, it remains interpretable by anyone with the most basic of understanding of it.

Demonym:
Laws and Justice: Clan Based Customs

No discernible law structure exists but each clan will have customs that are followed or else.

Expected punishment for theft:

The clan leader deals out punishment on an individual basis.

Magicial Law: Unrestricted

Magic is permitted and not monitored, often those with skill are sought after by the government or wealthy individuals for protection.

Architecture:

Magic Armour

A flowing, layered garment constructed from fine linens, heavy silks, or specially treated cottons. Intricate embroidery runs along the hems and cuffs, often woven with conductive metallic threads to assist in channeling arcane energies. Designed to allow complete freedom of movement for complex somatic gesturing, it provides a breathable layer of comfort during prolonged rituals or intense study. Though the soft fabric offers negligible physical defense against a drawn blade, the specialized weave provides subtle resistance against mystical forces and elemental backlash. Its elegant yet highly practical construction makes these vestments the essential attire for wizards, sorcerers, and scholars delving into the arcane arts.


Class:
Head Torso Arms Legs Features Materials
Cloth
Block:
Gain Block on defence rolls.

Economy

State: Moderate

A moderate economy means high value goods are sometimes available, and occasionally wealthy induviduals will seek warriors for quests.

Taxation:

Magic Armour

A flowing, layered garment constructed from fine linens, heavy silks, or specially treated cottons. Intricate embroidery runs along the hems and cuffs, often woven with conductive metallic threads to assist in channeling arcane energies. Designed to allow complete freedom of movement for complex somatic gesturing, it provides a breathable layer of comfort during prolonged rituals or intense study. Though the soft fabric offers negligible physical defense against a drawn blade, the specialized weave provides subtle resistance against mystical forces and elemental backlash. Its elegant yet highly practical construction makes these vestments the essential attire for wizards, sorcerers, and scholars delving into the arcane arts.


Class:
Head Torso Arms Legs Features Materials
Cloth
Block:
Gain Block on defence rolls.
Minerals:
Commodities:
Main Exports:
Main Imports:
Trade Partners:

Magic Armour

A flowing, layered garment constructed from fine linens, heavy silks, or specially treated cottons. Intricate embroidery runs along the hems and cuffs, often woven with conductive metallic threads to assist in channeling arcane energies. Designed to allow complete freedom of movement for complex somatic gesturing, it provides a breathable layer of comfort during prolonged rituals or intense study. Though the soft fabric offers negligible physical defense against a drawn blade, the specialized weave provides subtle resistance against mystical forces and elemental backlash. Its elegant yet highly practical construction makes these vestments the essential attire for wizards, sorcerers, and scholars delving into the arcane arts.


Class:
Head Torso Arms Legs Features Materials
Cloth
Block:
Gain Block on defence rolls.

Map

Click for focused map, hover for preview.

Military Forces

Characters of Renown

Encounters

Marauders Orcs

Subtype (Name):

Archetype:

Class:

Native Plane:

Orcs

Wandering

There are four distinct orc sub species, a wandering group is likely to contain a mixture, but always led by the biggest and strongest of those present. Always quick to attack and often for little reason, they will most likely kill everyone even if they hand over their goods.

Appearance:

Goblins

Subtype (Name):

Archetype:

Class:

Native Plane:

Goblins

Wandering

There are two groups of goblins, sperated by their evoltuon to live either underground or on the surface,

Appearance:

Magic Armour

A flowing, layered garment constructed from fine linens, heavy silks, or specially treated cottons. Intricate embroidery runs along the hems and cuffs, often woven with conductive metallic threads to assist in channeling arcane energies. Designed to allow complete freedom of movement for complex somatic gesturing, it provides a breathable layer of comfort during prolonged rituals or intense study. Though the soft fabric offers negligible physical defense against a drawn blade, the specialized weave provides subtle resistance against mystical forces and elemental backlash. Its elegant yet highly practical construction makes these vestments the essential attire for wizards, sorcerers, and scholars delving into the arcane arts.


Class:
Head Torso Arms Legs Features Materials
Cloth
Block:
Gain Block on defence rolls.

Magic Armour

A flowing, layered garment constructed from fine linens, heavy silks, or specially treated cottons. Intricate embroidery runs along the hems and cuffs, often woven with conductive metallic threads to assist in channeling arcane energies. Designed to allow complete freedom of movement for complex somatic gesturing, it provides a breathable layer of comfort during prolonged rituals or intense study. Though the soft fabric offers negligible physical defense against a drawn blade, the specialized weave provides subtle resistance against mystical forces and elemental backlash. Its elegant yet highly practical construction makes these vestments the essential attire for wizards, sorcerers, and scholars delving into the arcane arts.


Class:
Head Torso Arms Legs Features Materials
Cloth
Block:
Gain Block on defence rolls.





The rise of the Elves-50000

Elfinihiar Creates the elves

The Rise of the Zariger Empire-4000

The Zariger expand aggressively outwards

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Artwork of Terrainia

Last updated on the 25th April 26
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