Dway is home of the Giant King, a lordly title that implies a kingdom of subjects and society, but alas the kingdom of giants is coming to an end. Its six thousands years has seen the giants rise to prosperity and fall to the Zariger, plundered by pirates, hunted for sport, and come close to extinction.

In the last two hundred and fifty years a light of hope has shined upon them, King Ralor Masif has signed a alliance with the King to prevent Alantor, and the rest of the Grand Alliance, from intruding into his domain, in return the Giant King has sworn fealty to the King of Alantor and will come to his aid should Ralor deem it serious enough to call. Although the giant King prays this day will never come.

Leadership

Goverment: Despotism

A form of government in which a single entity rules with absolute power. That entity may be an individual or it may be a group.

Established: circa 6000 years ago

Diplomacy

Philosophy: Isolationism

Keeps itself cut of from the rest of the world, no trade, no war, will often have a natural or magical perimeter barrier.

Geography

Geography: Hills and Grassland, Forests
Landmarks:



Climate: Hot, Humid

Theology

Primary deity:Magnae ()
Patriarch:Naggarigga (Giant

Giants both live for and grow for ever, the older they are the taller they are. With size comes strength, with age comes wisdom, with a lifespan of infinite length comes a desire to do things very slowly.


Move:      
 
 
 
Giant
 Priest)
Secondry deities:



Prohibited deities:



Demography

Population by Race:

[ Approx: 4,000 ]

Population Total: 4,000

[ Approx ]

Spoken Languages: Giant

An obscure language only known to the giants, outsiders can't understand or translate it due to the guttural tones and slobber they exude when speaking it.

Demonym: Giants

The giants of Dway aren't specifically intelligent, as such they refer to themselves and their race as Giants, and so do outsiders.

Laws and Justice: Individual Arbiter

A single person is appointed to be judge and jury for all crimes in their given area, typically this arbiter is either the lord of the land or appointed by them directly.

If a individual appoints more than one arbiter, each will have to follow the same code laid down by their lord.

Expected punishment for theft:

Punishment will typically result in exile

Magicial Law: Unrestricted

Magic is permitted and not monitored, often those with skill are sought after by the government or wealthy individuals for protection.

Architecture: Simple Architecture

No design concept, just wood or stone as the material available, Simply built, windows no uncommon, Doors generally wooden, single story. No Sewage, Famrs are livestock only, Dirt roads caused by frequent travel.

Economy

State:



Taxation:



Minerals:
Commodities:
Main Exports:
Main Imports:
Trade Partners:



Map

Click for focused map, hover for preview.

Military Forces

Infantry:

[ Approx: 500 ]

Characters of Infamy






The rise of the Elves-50000

Elfinihiar Creates the elves

The Rise of the Zariger Empire-4000

The Zariger expand aggressively outwards

?>
Artwork of Terrainia

Last updated on the 25th April 26
ABOUT US
TERMS OF USE
PLAYER DASHBOARD
Illustrations, images and website content are
all © of Altered Dimension LTD 2010