BASIC CLASSES

Basic classes represent those available to all players without the need for DM intervention, region or mentor.

Classes in [brackets] are not complete, classes with marked with * have no image.

MELEE

Duellist*
- Blademaster*
     - Warlord*
- Dragoon*
     - Cataphract*
Guardian*
- Protector*
     - Stalwart*
- Keeper*
     - Custodian*
Berserker*
- Juggernaut*
     - Indomitus*
- Hammerer*
     - Armiger*
Harrier*
- Bladedancer*
     - Wardancer*
- Dervish*
     - Guerilla*
Skirmisher*
- Legionnaire*
     - Spartan*
- Hoplite*
     - Slayer*
Brawler*
- Bruiser*
     - Mauler*
- Rager*
     - Furioso*

SUPPORT

Archer*
- Sniper*
     - Deadeye*
- Ranger*
     - [Strider]*
Spy*
- Assassin*
     - [Shadowblade]*
- Infiltrator*
     - [Doppelganger]*
Scoundrel*
- Bandit*
     - [Moriat]*
- Corsair*
     - [Reaver]*
Leader*
- Commandant*
     - [Centurion]*
- Battlemaster*
     - [Warmaster]*
Tamer*
- Beaststrider*
     - [Beast Lord]*
- Beast Rider*
     - [Beastmaster]*
Pioneer*
- Pathfinder*
     - [Forerunner]*
- Dungeoneer*
     - [Delver]*

DIVINE

Exemplar*
- Justicar*
     - [Marshall]*
- Crusader*
     - [Templar]*
Tormentor*
- Persecutor*
     - [Doombringer]*
- Accursed*
     - [Apotheosis]*
Diabolist*
- Iconoclast*
     - [Despoiler]*
- Hellhunter*
     - [Headtaker]*
Priest*
- Hospitalier*
     - [Evangelist]*
- Lightbringer*
     - [Purifier]*
Disciple*
- Hierophant*
     - [Demagogue]*
- Chirurgeon*
     - [Fleshwarper]*
Apostate*
- Recreant*
     - [Mephisto]*
- Ritualist*
     - [Shadow Walker]*

ARCANE

Mage*
- Arcanist*
     - [Archmage]*
- Enchanter*
     - [Mage/Ench]*
Seer*
- Oracle*
     - [Fate Weaver]*
- Fateslayer*
     - [Chronicler]*
Neuromancer*
- Ghostwalker*
     - [Dreamwalker]*
- Illusionist*
     - [Alucinatio]*
Witch*
- Hag*
     - [Crone]*
- Haruspex*
     - [Harridan]*
Druid*
- Awakener*
     - [Animist]*
- Wildshaper*
     - [Skinwalker]*
Thanaturge*
- Necrophage*
     - [Mortiphage]*
- Necromancer*
     - [Gravelord]*

ELEMENTAL

Electromancer*
- Sparkweaver*
     - [Kineticist]*
- Shockblade*
     - [Arcblade]*
Pyromancer*
- Firedancer*
     - [Cindermaster]*
- Flamereaver*
     - [Fireblade]*
Hydromancer*
- Tidecaster*
     - [Surgemaster]*
- Cryomancer*
     - [Cryoblade]*
Geomancer*
- Stoneshaper*
     - [Geomaster]*
- Crusher*
     - [Rockbiter]*
Aeromancer*
- Stormcaller*
     - [Stormlord]*
- Windwalker*
     - [Zyphor]*
Chaos Mage*
- Attaxis*
     - [Planeswalker]*
- Chaos Blade*
     - [Spell Thief]*

NON BASIC CLASSES

Some classes have rules that the player must adhere to; failure to do so can lead to being deviated into another class. Others can only be taken by players when chosen by a deity. Some also represent the alternate hero classes afforded to dual-class champions.

ADVENTURER DEVIATIONS

Guardian*
- Vindicator*
Priest*
- Theurgist*
Tamer*
- Cursebearer*
Leader*
- Avenger*
Chaos Mage*
- Anarchist*
Engineer

EngineerCITIZEN

An engineer builds machines and machine parts using steel and brass, powered by electricity or steam. Some can also make gunpowder. Electricity powered machines are commonly called Electrotech these items are very rare and often unstable, while steam is a lot safer but with less potential.

As an engineer often uses metal, they have a forge to manipulate the metals, the best engineers have their own workshops, but others will work in the workshops of other smiths. As Electrotech is unstable, those engineers often work away from settlements to reduce collateral damage.

Most engineers are part of a local Smiths' Guild unless employed as part of an army or authority.

ABILITIES

Crafting:
Forge (Steel Frame)Forge (Brass Gear)Forge (Steam Engine)Tinker (Electrotech Charger)Tinker (Electrotech Core)Tinker (Control Module)

Skills:
EngineeringMeticulous

PARTY INTEGRATION

An engineer can be recruited as an Auxiliary by a Leader, or hired on commission by an adventurer.

BACKGROUND

Players can start as an Engineer or use as a background when creating an adventurer.

- Technomancer*

DISAVOWED / EXORCISED

Disavowed

When a deity disavows a character they lose all divine powers and any related spellcasting or divine martial powers.

- Pariah*
- Penitent*
- Repentant*
- Oath Breaker*
GLOBAL_EXORCISED
- Void Hunter*
- Doomsayer*

DEITY CHOSEN CHAMPIONS

Victirus:
- Palatine*
Abixlion:
- Corruptor*
Rayis:
- Sun Priest*
Katrinix:
- Blood Priest*
Mathandria:
- Bladesinger*
Elfinihiar:
- Exalted Archer*

DEITY CHOSEN CHAMPIONS

Thaiek:
- Grimbeard*
Nazzikor:
- Necroblade*
Vorseth:
- Occultist*
Trozok:
- Myrmidon*
Ayneaxian:
- Incarnate*
Aynaeritar:
- Fearmonger*

CLASS SPECIFIC
HERO CLASSES

Duellist* + Mage*
- [Mystic Blade]*
Archer* + Mage*
- [Archer Arcanum]*
Berserker* + Tormentor*
- [Harbinger]*
Spy* + Neuromancer*
- [Manipulator]*
Scoundrel* + []*
- [Malefactor]*
Leader* + Neuromancer*
- [Overseer]*
Tamer* + Druid*
- [Pathfinderx]*
Berserker* + Druid*
- [Warden]*
Priest* + Druid*
- [Thaumaturge]*
Disciple* + Thanaturge*
- [Stitcher]*
Guardian* + Justicar*
- [Xx]*

UNIQUE TO CHARACTER CLASSES

These classes are not available to players; these are for legendary characters only and should a player ever reach that status, a unique class will be crafted for them by their DM.

Karla Raeger
- [Lord of War]*
Celaena Bitterliss
- [Sentinelx]*
Bleckien Cross
- [Praetor]*
Ralor Masif
- [Grand Master]*
Vila Songbird
- [Cryomancerx]*
Arkarzan
- [Master of Death]*
Salithria
- [Diabolistxx]*
The Spider Queen
- [Blood Queen]*
Morphian
- [Impenitent]*
Alecandre
- [Elemental Master]*
- [Timekeeper]*
Gwanhail Hoardrin
- [Paragon]*
Artwork of Terrainia

Last updated on the 1st January 70
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