A hammerer is a berserker who specialises in very heavy impact weapons, most notably the grand hammer. The huge weight on the end of a steel bar is swung around the head, with such speed and force that anything it make contact with suffers major damage, obliterating minor foes with just a small contact, able to break through heavy doors and even some stone walls, the ultimate siege breaker. As their berserker roots, the hammers forgoes heavy armour to maintain the momentum such a weapon needs.
Hammerers have become more temperate than berserkers with a more careful approach to combat, while they still wade into combat, more attention is paid to the more notable enemies, avoidance of incoming attacks and tactical advantage. Hammerers will often align themselves to a faction, nation or ideal, looking to join adventurers sharing one of those choices.