A stitcher is a disciple dedicated to healing the wounded, where a priest uses their divine magic to heal others, magically stitching wounds back together as if never injured, a disciples power only causes harm. So stitchers found a macabre way of returning their comrades to the cause, using a combination of twisted divine magic and the flesh of others. As a disciple they are still well armed and well armoured, tasked with undertaking their deities orders.
Stitchers use the flesh to stitch over wounds or body parts to replace lost limbs. While the graft or new limb will work the flesh will deteriorate to a necrotic state, only the stitchers divine magic prevents it from fully decomposing or affecting the living flesh, and will work for many years without problem. A body that's suffered many injuries but survives by becoming a chimera.
As with most heroes, a Stitcher is wealthy and very well equipped, with enchanted weapons and armour, custom made or claimed while adventuering, and as well known as the Stitcher themselves. This wealth will have come from a life of adventuring, their lofty status or through power over others.
A hero, good or evil, must have completed some great feet, achieved a near impossible task or slain a mighty foe to fully unlock their most powerful abilities.
A Stitcher must serve a deity from the spawn of Saiyiden pantheon.