Repentant

CLASS DESCRIPTION

A repentant is a divine warrior who, by their own action or inaction have broken their oath or pact and have been disavowed by their deity. Stripped of their divine power they must seek atonement to regain their divine powers and favour of their old deity or a new one from the same pantheon, it is not easy, they must continue to act in the manner of their oath or pact despite not getting the boons that it grants, a suitable grand quest and ritual is often required as penance for their actions.

Repentants retain all their combat skills, but they are no longer enhanced by their deity. They are still proficient with their deities chosen weapon but it is no longer their only option. Part of atonement is joining adventuring parties to undertake their quest and give them the opportunities to prove their worth and take actions in line with that of their previous oath or pact.

A Repentant is disavowed by all deities.

Repentant is a deviation class available to any disavowed Exemplar or Tormentor.

Proficiencies

One Handed:Light, Medium and Heavy weapons.
Two Handed:Light or Medium, two handed weapons.
Long Range:Bows and Crosswbows.
Short Range:Thrown weapons.
Armour:Light, Medium or Heavy armour.
Shields:Light or Medium shields.

Manoeuvres

Defensive:Fend

FendMANOEUVRE

Able to fend of attacks aimed at nearby allies.


Passive: When a melee attack targets an adjacent ally add 1 dice to their defence.

You must have parry or block to apply this dice.

Primary Attack:Heavy Strike

Heavy StrikeMANOEUVRE

A weightier blow that can deal more damage to tougher foes.


Special Action: Undefended hits are resolved with an additional 2 damage. Hits that are blocked still deal half damage rounding up.

Secondary Attack:Counter Attack

Counter AttackMANOEUVRE

When a blow is dodged, parried or blocked it provides the perfect chance for a free strike.


Passive: When a successful dodge, parry or block is rolled, make a basic attack.

Skills:

Repentant:Penitent

PenitentSKILL

A deep, self-imposed state of remorse and discipline used to atone for transgressions and renew spiritual or mental resolve.


Coming Soon

Strong

StrongSKILL

Comparatively strong for their size, able to hold larger weapons, lift heavier objects than otherwise expected.


When lifting, pushing or carrying anything that requires a number of characters, count as triple this character's normal amount. Can use weapons one class heavier than granted by any proficiency.

Class Portrait

Adventurer Repentant melee

?>
Artwork of Terrainia

Last updated on the 22nd July 26
ABOUT US
TERMS OF USE
PLAYER DASHBOARD
Illustrations, images and website content are
all © of Altered Dimension LTD 2010