Bladedancer

CLASS DESCRIPTION

A Bladedancer is a harrier who moves faster, hits harder and gets closer, through sheer speed they avoid enemy attacks while landing blow after blow to those same enemies. To facilitate the speed in which they move, their weapon of choice becomes small blades, daggers, throwing stars, darts, this allows them to carry dozens on themselves, throwing most of them during prolonged combat means they often have to retrieve as they move, plucking them from the dead.

Bladedancers not only throw their small tools of death but can use them in melee, so enemies that close them down quickly discover their mistake. Each strike or shot is carefully planned in the seconds before the attack, and so is the location of each weapon, should they need to gather one up, the Bladedancer has many specialised attacks, able to throw more than one item at time the most common.

PROGRESSION TREE

Harrier* >> Bladedancer

Proficiencies

One Handed:Light and Medium weapons.
Long Range:Bows.
Short Range:Thrown weapons.
Armour:Light armour.

Manoeuvres

Defensive:Dodge

DodgeMANOEUVRE

Dodge description coming soon


Passive: Gain Dodge.

Dodge game effect coming soon

Disarm

DisarmMANOEUVRE

Disarm description coming soon


Passive: Disarm game effect coming soon

Disarm game effect coming soon

Primary Attack:Rapid Strike

Rapid StrikeMANOEUVRE

Rapid Strike description coming soon


Passive: Rapid Strike game effect coming soon

Rapid Strike game effect coming soon

Critical Strike

Critical StrikeMANOEUVRE

A highly accurate attack targeting a vulnerability to deliver amplified damage.


Special Action: After defence rolls are resolved, choose one undefended hit; all other undefended hits are instead resolved against that chosen location.

Secondary Attack:Many Shot

Many ShotMANOEUVRE

Many Shot description coming soon


Passive: Many Shot game effect coming soon

Many Shot game effect coming soon

Dual Throw

Dual ThrowMANOEUVRE

Dual Throw description coming soon


Passive: Dual Throw game effect coming soon

Dual Throw game effect coming soon

Unique:Diving Throw

Diving ThrowMANOEUVRE

Diving Throw description coming soon


Passive: Diving Throw game effect coming soon

Diving Throw game effect coming soon

Spring Attack

Spring AttackMANOEUVRE

Spring Attack description coming soon


Passive: Spring Attack game effect coming soon

Spring Attack game effect coming soon

Skills:

Bladedancer:Rapid

RapidSKILL

A sudden burst of sheer physical speed that dramatically increases the pace of actions and movements.


Coming Soon

Agile

AgileSKILL

Exceptional physical coordination and flexibility that enables quick, nimble movements.


Coming Soon

Harrier:Awareness

AwarenessSKILL

Keenly aware of their surroundings and ever alert for danger; nothing surprises them.


Will notice things others miss and gain a better insight into their surroundings; as such, this character can make reaction attacks during an enemy surprise round.

Balanced

BalancedSKILL

A physical and mental state of equilibrium that ensures consistent execution and prevents overextension.


Coming Soon

Class Portrait

Champion Bladedancer Harrier melee

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Artwork of Terrainia

Last updated on the 22nd July 26
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