Manipulator

CLASS DESCRIPTION

A manipulator is a spy that either always had or spontaneously develops extrasensory perception, otherwise called Esper. This ability is undeniably powerful as it is, but for a spy, to able to direct the minds of military generals, monarchs or other leaders, is world changing. Some Neuromancers are trained to be spies while their powers become strong enough to out into use, then sent out to manipulate the leaders of rival nations, or to quell rebellions or prevent a coup.

Manipulators without any ties to authority go about their daily lives with what appears to be extreme luck, at least to party members and friends, able to talk their way out of most situations, or simply avoid being caught by sheer chance. Those with ambition can seek out to rule for themselves, with enough time they can become a part of a monarchy by manipulating all others of the house.

As with most heroes, a Manipulator is wealthy and very well equipped, with enchanted weapons and armour, custom made or claimed while adventuering, and as well known as the Manipulator themselves. This wealth will have come from a life of adventuring, their lofty status or through power over others.


A hero, good or evil, must have completed some great feet, achieved a near impossible task or slain a mighty foe to fully unlock their most powerful abilities.

PROGRESSION TREE

Spy* >> Neuromancer* >> Manipulator

Proficiencies

One Handed:Light weapons.
Short Range:Thrown weapons.
Armour:Light armour.

Spellcasting

Aura: Trust

Description coming soon


Game effect coming soon


Courage

Description coming soon


Game effect coming soon


Defensive: My Lord

Description coming soon


Game effect coming soon


Cowardice

Description coming soon


Game effect coming soon


Offensive: Traitorous Strike

Description coming soon


Game effect coming soon


Traitorous Strike

Description coming soon


Game effect coming soon


Power: Supplant Thought

Description coming soon


Game effect coming soon


Paralyse

Description coming soon


Game effect coming soon


Skills:

Manipulator:Coerce

CoerceSKILL

The application of force, threats, or intimidation to compel reluctant compliance from others.


Coming Soon

Change Opinion

Change OpinionSKILL

The deliberate act of persuasion used to alter an individual's existing beliefs, decisions, or stance.


Coming Soon

Neuromancer:Read Mind

Read MindSKILL

The supernatural ability to breach another's mental defences and directly perceive their inner thoughts and memories.


Coming Soon

Forget it

Forget itSKILL

A deliberate mental shift used to instantly dismiss a distraction, ignore a provocation, or abandon a current focus.


Coming Soon

Spy:Slip Away

Slip AwaySKILL

Able to retreat from a situation they find themselves in, or just leave a room unseen.


Can slip out of a room or out of view without alerting unskilled surrounding characters. Does not break concealment by moving if in cover.

Conceal

ConcealSKILL

Able to hide efficiently, maximising the use of cover and shadows.


Can pass unnoticed in a crowd, lurk in shadows without being easily seen. Can start an encounter concealed provided they were not surprised.

Class Portrait

Hero Manipulator Spy Neuromancer support psionics

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Artwork of Terrainia

Last updated on the 22nd July 26
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