Grand Master

CLASS DESCRIPTION

The pinnacle of Victirus Exemplar ideals, protect the innocent, uphold justice and destroy all evil. An eternal warrior, ever seeking out evil and ending it, they do not rest, for evil to rise it only takes good people to do nothing. A powerful warrior with divine power, able to combat anything head on and rain down holy vengeance upon them.

Proficiencies

One Handed:Light, Medium and Heavy weapons.
Two Handed:Light, Medium or Heavy, two handed weapons.
Special:Thier deities Chosen Weapon
Each deity will have a chosen weapon, if the divine character uses a matching weapon then they gain a proficiency in that weapon even if the class does not grant it, and they can use the weapon in place of a Holy Symbol.

If the character has the [Melee] keyword, while using the chosen weapon, if they roll a [Wildcard] that hit will deal an addtional stack of damage.
.
Armour:Light, Medium or Heavy armour.
Shields:Light or Medium shields.

Manoeuvres

Defensive:Devastating Smite

Devastating SmiteMANOEUVRE

Devastating Smite description coming soon


Passive: Devastating Smite game effect coming soon

Devastating Smite game effect coming soon

Primary Attack:Cleansing Light

Cleansing LightMANOEUVRE

Cleansing Light description coming soon


Passive: Cleansing Light game effect coming soon

Cleansing Light game effect coming soon

Secondary Attack:Exemplary Charge

Exemplary ChargeMANOEUVRE

Exemplary Charge description coming soon


Passive: Exemplary Charge game effect coming soon

Exemplary Charge game effect coming soon

Unique:Summon Celestialx

Summon CelestialxMANOEUVRE

Summon Celestialx description coming soon


Passive: Summon Celestialx game effect coming soon

Summon Celestialx game effect coming soon

Divine Powers

Aura:
Defensive:
Attack:
Power:

Divine power requires a Holy Symbol A holy symbol varies from one divine user to another but most are hand crafted items in precious metals depicting a symbol of their deity.
If a class requires the use of a holy symbol it must be in the caster possesion when using or casting a power or spell.
(or a Chosen Weapon
Each deity will have a chosen weapon, if the divine character uses a matching weapon then they gain a proficiency in that weapon even if the class does not grant it, and they can use the weapon in place of a Holy Symbol.

If the character has the [Melee] keyword, while using the chosen weapon, if they roll a [Wildcard] that hit will deal an addtional stack of damage.
).

Spellcasting

Aura: Devastating Smite

Description coming soon


Game effect coming soon


Defensive: Cleansing Light

Description coming soon


Game effect coming soon


Offensive: Exemplary Charge

Description coming soon


Game effect coming soon


Power: Summon Celestial

Description coming soon


Game effect coming soon


Skills:

Grand Master:

Class Portrait

Legend Grand Master melee divine

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Artwork of Terrainia

Last updated on the 22nd July 26
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