Prisoner

CITIZEN DESCRIPTION

A prisoner is an incarcerated person, having committed some crime and been caught they now find themselves behind bars, often without any chance of redemption or appeal. Should a prisoner be released, they will forever be known as a prisoner unless they travel far enough away.

While a prisoner they still may have a trade, and this is often put to use by the authorities, although under guard and without pay. Should a prisoner escape, they will of course hide their identity, should their past come to light, they face immediate execution.

Player Backgrounds

Players can start as a Prisoner or use as a background when creating an Adventurer All player characters and non-player characters with a class are adventurers; even if they reach the level of champion, hero or legend, they can still be referred to as adventurers. .

While players are generally free to select a citizen role as a background, they should check with the Dungeon Master to make sure it fits within the local area, other party members and does not conflict with the intended adventure.

Party integration

A Prisoner can be recruited as an Auxiliary A non-player party member added to the party to provide a service. by a Leader The Leader keyword allows the player to perform leader-limited actions or tasks. , or hired on Commission Paid to provide a service or craft an item, often under contract, but the person or company being hired is free to complete the service as they see fit. by an Adventurer All player characters and non-player characters with a class are adventurers; even if they reach the level of champion, hero or legend, they can still be referred to as adventurers. .

Skills:

Basic Labour

Basic LabourSKILL

Capable of hard work for long periods of time, a step above what the average character could do. This is not skilled labour, but more of a high level of determination and persistence.


When lifting, pushing or carrying anything that requires a number of characters, count as double this character's normal amount. Does not suffer fatigue when taking Actions.

Hard Labour

Hard LabourSKILL

The physical fortitude required to endure gruelling manual work, heavy lifting, and demanding physical tasks for extended periods.


Coming Soon

Traumatised

TraumatisedSKILL

A profound psychological state shaped by past horrors, resulting in hyper-vigilance and complex survival responses.


Coming Soon

Citizen Portrait

Citizens have proficiencies in weapons and armour relative to their type and region, so it is not included in the above information, and players do not gain any proficiencies from choosing a citizen background.

Artwork of Terrainia

Last updated on the 22nd July 26
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