Helmsman

CITIZEN DESCRIPTION

A helmsman is responsible for steering a ship, no matter if merchant, navy or pirate, each ship will have at least one helmsman. While a secondary helmsman might steer the ship at night, the primary helmsman will take charge during engagements, docking and bad weather.

Helmsmen are rarely the adventuring type, so once promoted they are likely to remain on the same ship until they rise to first mate or captain. This also means that helmsmen are hard to come by, and so if sudden need arises, someone has to step up and meet the challenge.

Player Backgrounds

Players can start as a Helmsman or use as a background when creating an Adventurer All player characters and non-player characters with a class are adventurers; even if they reach the level of champion, hero or legend, they can still be referred to as adventurers. .

While players are generally free to select a citizen role as a background, they should check with the Dungeon Master to make sure it fits within the local area, other party members and does not conflict with the intended adventure.

Party integration

A Helmsman can be recruited as an Auxiliary A non-player party member added to the party to provide a service. by a Leader The Leader keyword allows the player to perform leader-limited actions or tasks. , or hired on Commission Paid to provide a service or craft an item, often under contract, but the person or company being hired is free to complete the service as they see fit. by an Adventurer All player characters and non-player characters with a class are adventurers; even if they reach the level of champion, hero or legend, they can still be referred to as adventurers. .

Manoeuvres:

Fend

FendMANOEUVRE

Able to fend of attacks aimed at nearby allies.


Passive: When a melee attack targets an adjacent ally add 1 dice to their defence.

You must have parry or block to apply this dice.

Lunge

LungeMANOEUVRE

Lunge description coming soon


Passive: Lunge game effect coming soon

Lunge game effect coming soon

Skills:

Seamanship

SeamanshipSKILL

Practical expertise in navigating, rigging, sailing, and maintaining nautical vessels across open water.


Coming Soon

Steadfast

SteadfastSKILL

A resolve unmatched, unyielding, willing to stand their ground when others will not.


Cannot be pushed by enemies.

Awareness

AwarenessSKILL

Keenly aware of their surroundings and ever alert for danger; nothing surprises them.


Will notice things others miss and gain a better insight into their surroundings; as such, this character can make reaction attacks during an enemy surprise round.

Citizen Portrait

Citizens have proficiencies in weapons and armour relative to their type and region, so it is not included in the above information, and players do not gain any proficiencies from choosing a citizen background.

Artwork of Terrainia

Last updated on the 22nd July 26
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