A domain of the Nelothi
Nel-O-Thee commonly known as Wild Elves, these elves are one with the world around them, they live in harmony, only killing what they eat, and respecting each animal that gives its life for them to survive. The people often make their homes within the trees of the woodlands, but there are now nine mighty cities of the Nelothi, each one governed by its own faction.
These factions live in peace, but that doesn't mean they get along, it is rare for a citizen of one city to move to another, but trade is strong between them. For the most part the realm of Oakenlir
Oak-En-Lear is peaceful, except for the mountains to their backs which are home to the terrible race known as Zariger.
|Laws and Justice:|
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State of War
|Enemies at War:||None|
|No Naval Forces|
|No Reknown Heroes|
|Roaming Beasts (Ghouls)
Born from horrible situations of desperate men, forced to consume the flesh of their kin through dire circumstances, this act of cannibalism rots the mind of mortal man, and if the act continues, they will lose their humantity and devolve into ghoulkin.
Often pirates will be a lone ship, but occasionaly band together to attack a more lucrative target. , Roaming Outlaws (Pirates) Pirates will attack lone ships, or vastly outnumbered convoys, or even the ports of smaller towns
Often pirates will be a lone ship, but occasionaly band together to attack a more lucrative target. ,
Roaming Beasts (The Undead) Uncontrolled dark energy can spontaniously revive a recently dead corspre, which will wander aimlessly looking for sustinance.
These undead creatures can often gather together and the dark energy will guide them to attack nearby settlements.