For five thousands years humans abandoned by the duegar have wandered the frozen south, never able to settle in one place for the perpetual hazard that is the frostfell. Hundreds of small bands of nomads move from place to place surviving on the bare minimum, scavaging once lost relics of the duegar empire to sell at the only city left standing, the once duegar city of Zenith. The humans are consatnly under attack from the frostfolk of Varrg, forced to survive one the ice packed portions of the south.


Current leader: Olson Barith
Goverment: Despotism A form of government in which a single entity rules with absolute power. That entity may be an individual or it may be a group.
Established:  years ago


Philosophy: Defensivism Inherently peaceful, will defend themselves and their allies should the situation require it.
Embassy Locations: None


Capital City: Zenith An ancient Duegar city, abandoned when the duegar left the southlands five thousand years ago, now its the only city built on rock that the surrounding ice plains cant destroy.


Head of City Olson Barith
Population 60,000
Item Value Limit 10,000gp
Walls 50ft stone
Stationed Forces 5,000 militia
Prohibited Items None
Places of Worship 1x Temple of Nazitsor
Level of Trade Low
Openess No Frostfolk
Port No
Services Basic
Geography: 10% frozen Rock, 80% Ice covered ocean
Climate: Cold


Pantheon Aspect:
Primary deity:
Secondry deities:
Prohibited deities:


Population: 200,000 (90% Human). ()
Spoken Languages: Common The widley used langauge of Terrainia, although it varis a little, through dialect and acent, it remains interprettable by anyone with the most basic of understanding of it.
Laws and Justice: Induvidual Arbiter A single person is appointed to be judge and jury for all crimes in their given area, typically this arbiter is either the lord of the land or appointed by them directly.
If a individual appoints more than one arbiter, each will have to follow the same code laid down by their lord.

Theft Example:
Punishment will typically result in exile
Magicial Law: Unrestricted Magic is permitted and not monitored, often those with skill are sought after by the government or wealthy individuals for protection.



A currency devoid society, citizens trade what they have surplus of for what they need, trade with other nations is often difficult. Although high value items are not readily avilable, when one is found, it is often unique.
Main Exports:
Main Imports:
Trade Partners:


Hover over image to enlarge and see major cities.

State of War

Enemies at War: Frostfolk

Military Forces

Naval Forces

No Naval Forces

Renown Heroes

Loith Silverwind; elven emmisary from the north.
Borick Greyspear; Olsens right hand, champion of Zenith.
Hershel Icewalker; loner who apears in times of great need.


Roaming Enemies

Nomads Military Forces

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