A technologically advanced collective, composed primarily of humans but with all manner of races from all over Terrainia. Ruled over by the Ironfather, and his governing body of engineers. The most experienced engineers will often use mechanical augmentation to prolong their limited lifespan, the degree of such modifications is an indication of both age, wealth and skill.

The Ironfather also commands the largest most powerful army to ever exist within Terrainia, but Mekis as a whole is a pacifist state, they abhor violence, and the army is entirely composed of dormant constructs, mechanical warriors who if activated follow the Ironfathers commands to the letter.


Current leader: The First / Ironfather.
Goverment: Technocracy A form of government in which engineers, scientists, and other technical experts are in control of decision making in their respective fields.
Established: circa 3000 years ago


Philosophy: Pacifism Inherently peaceful, abhors all violence, will always seek a diplomatic resolution and will only ever engage if something directly threatens to harm them or their way of life.
Alliances: The Grand AllianceThe Grand Alliance consits of Talax, Alantor, Ra, Razell, Thraw, Drakis and Mekis.
Embassy Locations: None


Capital City: City of Brass

The city of brass is so named due to the huge dome of steal and brass spanning a huge natural chasm protecting the city from the sun. The chasm was originally settled to shelter from the sun by the natural shadows it casts during the day, and over the centuries the settlement grew so large the greatest engineers came to gether to build the dome.


Head of City:
Item Value Limit
Stationed Forces:
Prohibited Items:
Places of Worship
Trade Goods:
Regions: The Mountains & The Desert
Geography: 80% desert, 20% Mountains
Landmarks: The Brone Dome

The bronze dome protects the city from the heat of the desert sun, and also keeps the warm during the cold nights, this mihty structure is over two thousand feet in diamiter.

It took Mekis\'s best engineers to find a way to build a solution.

Location: Atop the City of Bronze
Built (Alliance Year):
, Oasis of Fortune

Aptly named due to the obvisous fortune of coming accross a oasis in a desert, theres nothing special about this site but it is an important landmark for travel and trade.

Over the years various camps have turned from temperaroy to permentant as the settleres have found a lucrative buisness in sellign their wares while travelers are forced to stop.

Location: Roughly centre of the desert
Formed (Alliance Year): Age of Awakening
The Sinkhole

In the open desert a vast two hundred space has fell into the earth, leaving a huge sinkhole thats slowly expanding and drawing hundreds of tons of sand in eah day.

Location: One hundred miles south of the City of Brass
Formed (Alliance Year): 2789
, Elemental Gate of Fulmin

An elemental gate is one the five most powerful artefacts that exsist upon the mortal plane. The sky Gate is the conduit between the plane of Fulmin and the Mortal plane, through which the electrial energy of the world flows.

The gate is so heavily charged with electrical energy the engineers of Mekis found a way to harness it to power their machines.

Location: Atop the highest mountin in the north
Formed (Alliance Year): Age of Awakening
Climate: Hot


Pantheon Aspect: Machina

This nation doesnt connect with the gods of other races, but they have a deep connection with the sciences, as such they have no divine power, but have advanced medical abilites.

Trust in the sciences generates belief, belief so strong that it awakened an anceint force, a celestial spawn of Theik, god of Electricity, a important component in the workings of Machina.

Hidden amonst the Machina panthoen is the secret order devoted to the divine workings of their deity, these followers have learnt how to bind celestial essence to their machines to give the appearance of advanced devices. And this cult seeks to usurp the order and bring divinity to the nation.

Dieties: Machina
Collective Term: Machrinites
Primary deity: Machina
Techno Savant: Gieger Ironframe
Secondry deities:
Prohibited deities: All Others


Population: 5 million. Human

If you don't know what a human is, you're in trouble.

Quick to learn and adapt, they survive in all bar the most extreme of environments with ease.

Playable Race

(30%), Forged

The forged are a race of sentient machines, they are built by the religious sect that worship Mechina as a god, these engineers have bound the essence of a Celestial to the machine core, giving the machine true sentience. Fortunately, celestials are good by nature and upon seeing the world for the first time in millennia they are enthralled with their newfound form.

Some of the Forged see it as their duty to protect the land they now call home, and in return their bodies are modified heavily to be battle ready, dubbed destroyers by the citizens, a name that has since stuck, they are a fearsome foe on the battlefield, capable of single-handedly eliminating entire regiments.

Distrusted by those outside of Mekis, their homeland and place of creation.

Playable Race

Forged have no pre-set appearance, as they are machines and as such can be built to demand.

Spoken Languages: Common The widley used langauge of Terrainia, although it varis a little, through dialect and acent, it remains interprettable by anyone with the most basic of understanding of it. , Techno

A language used by Forged and their creators, its common but with thousands of words for technical things within their sciences that its appears to be a foriegn language to others.

Demonym: Mekins The people of Mekis.
Laws and Justice: Induvidual Arbiter A single person is appointed to be judge and jury for all crimes in their given area, typically this arbiter is either the lord of the land or appointed by them directly.
If a individual appoints more than one arbiter, each will have to follow the same code laid down by their lord.

Theft Example:
Punishment will typically result in exile
Magicial Law: Unrestricted Magic is permitted and not monitored, often those with skill are sought after by the government or wealthy individuals for protection.
Architecture: Mekis Architecture Stone and steel buildings built into rock cliffs, densly packed, Steel walkways connecting buildings, Houses are small and cramped, Dozens of levels of buildings with steel steps connecting the levels of walkway, Industrial look, Workshops on bottom levels, Air flow systems to vent toxic fumes, Covered cities. No roads as not needed, steel floors on open spaces, Advanced sewage system, No famring above ground, large underground hydroponic domes.



A strong economy means high value goods are readily available, and wealthy induviduals often seek warriors for quests or for personal guard.
Taxation:Low & Fair Taxation hits the rich more than the poor, and is managable for all
Resources:Underground Farms, Mining (Paladium)
Main Exports:Paladium, Golems, mechanical parts
Main Imports:Leather, Silks, Gemstones, Gold
Trade Partners:Talax, Blackmarsh, Zarak, Alantor


Hover over image to enlarge and see major cities.

State of War

Enemies at War: Brold

Military Forces

Core Infantry:Automa; Defender The Mekis infantry are autonomous machines, set to a task and programmed to follow strict orders they will only be activated if Mekis comes under attack, or the Ironfather or Techno Savant issue specific commands.
These machines are housed within walls, towers, buildings and other structures so they can activate anywhere on the island.

Construct Fighters on foot.
Armoured Body, Pneumatic Spear, Repeating Crossbolt
Core Cavalry:Automa; Spheris Mekis cavalry are ball shaped armoured autonomous machines, with internal gyros that propel them forward and allow them to steer.
Like Automa Defenders these machines are stored within structures, but are propelled out at extreme speed using pistons, enabling them to reach any area quickly.
They attack using an electrical charge, which builds as the sphere moves and will discharge when close to the enemy.

Construct Fighters (Fast).
Armoured Body, Steel Spikes, Electrical Charge
Elite Infantry:Iron Golems Although the first were iron, they have since changed to more durable metals such as steel and palladium, but the name stuck, these machines are visible protectors of the realm, walking amongst the cities and roads through the desert as a never-ending watch.
Iron Golems have a superior set of directives, they can talk, interact with each other and the citizens of Mekis, and will come to the aid of those calling for help.

Large Fighters on foot.
Heavy Armour, Pneumatic Spear, Pneumatic Fist.
Warmachines:Automa; Spheris, Incendiary These Automa are built using the regular Spheris pattern, but are filled with an explosive inner core, and are not launched at high speed, otherwise the core will explode.
These gather pace slowly as they move towards an enemy, and as they make contact they explode with devastating force, as such these are only activated when the need is great, and all other options have been considered.

Construct Fighters (Fast).
Armoured Body, Explosive Detonation
Unique Unit:Forged Destroyers These are the only sentient machines used to protect Mekis, awakened machines which gained sentience.
Forged are built by the religious sect that worship Machina as a god, these engineers have bound the essence of a Celestial to the machine core, giving the machine true sentience. Fortunately, celestials are good by nature and upon seeing the world for the first time in millennia they are enthralled with their newfound form.
Some of the Forged see it as their duty to protect the land they now call home, and in return their bodies are modified heavily to be battle ready, dubbed destroyers by the citizens, a name that has stuck, they are a fearsome foe on the battlefield, capable of single handily eliminating entire regiments.

Construct Heavy Fighters.
Palladium Steel Body, Various Heavy Weapons, Incendiary Cannon

Naval Forces

No Naval Forces

Renown Heroes

Alpha 845; Construct; Guardian of the Iron Father
Engineer Sprickit; Lead Engineer for the City of Bronze
CTG; Contruct; Seeker drone controller

Notorious Enemies

The Silver Mask; Religous fanatic seeking power
Prototype X; A failed machine that escaped into the desert


Birds, Snakes, Jackles, Camels, Lizards, Wild dogs, Gazelles, Cheetahs, Antelope

Mekis Military Forces

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