Dway D-Way is home of the Giant King, a lordly title that implies a kingdom of subjects and society, but alas the kingdom of giants is comign to an end. Its six thousadns years has seen the giants rise to prosperity and fall to the Zariger, plunded by pirates, hunted for sport, and come close to extinction.

In the last two hundred and fifty years a light of hope has shined upon them, King Ralor Masif has signed a alliance with the King to prevent Alantor, and the rest of the Grand Alliance, from intruding into his domain, in return the Giant King has sworn fealty to the King of Alantor and will come to his aid should Ralor deam it serious enough to call. Although the giant King prays this day will never come.

Leadership

Current leader: The Giant King
Goverment: Despotism A form of government in which a single entity rules with absolute power. That entity may be an individual or it may be a group.
Established: circa 6000 years ago

Diplomacy

Philosophy: Isolationism Keeps itself cut of from the rest of the world, no trade, no war, will often have a natural or magical perimeter barrier.
Alliances: Alantor
Embassy Locations: None

Geography

Capital City:
Regions:
Geography: Hills and Grassland, Forests
Landmarks:
Climate: Hot, Humid

Theology

Pantheon Aspect:
Primary deity: Magnae
Patriarch: Nagga-Rigga
Secondry deities:
Prohibited deities:

Demography

Population: 4,000. Giant

Creature Type: Mystical Beast

Giants both live for and grow for ever, the older they are the taller they are. With size comes strentgh, with age comes wisdom, with a lifespan of infinite length comes a desire to do things very slowly.


(100%)
Spoken Languages: Giant

An obsure language only known to the giants, outsiders can't understand or translate it due to the gutteral tones and slober they exude when speaking it.

Demonym: Giants The giants of Dway arent specifially intelligent, as such they refere to themselves and their race as Giants, and so do outsiders.
Laws and Justice: Induvidual Arbiter A single person is appointed to be judge and jury for all crimes in their given area, typically this arbiter is either the lord of the land or appointed by them directly.
If a individual appoints more than one arbiter, each will have to follow the same code laid down by their lord.

Theft Example:
Punishment will typically result in exile
Magicial Law: Unrestricted Magic is permitted and not monitored, often those with skill are sought after by the government or wealthy individuals for protection.
Architecture: Simple Architecture No design concept, just wood or stone as the material available, Simply built, windows no uncommon, Doors generally wooden, single story. No Sewage, Famrs are livestock only, Dirt roads caused by frequent travel.

Economy

State:
Taxation:
Resources:
Main Exports:
Main Imports:
Trade Partners:

Map

Hover over image to englarge the map.

State of War

Enemies at War: None

Military Forces

Core Infantry: (500)

Naval Forces

No Naval Forces

Renown Heroes

No Reknown Heroes

Notorious Enemies

Kotivarrg; Venerable Frostgiant, Slayer of Kings

Wildlife

Roaming Enemies














Dway Military Forces


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